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NPC Generator

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Advanced [show]


Manfred Huxley, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this northern man wears tight fitting clothing which further accentuates his frame. He wears his red hair down. His amber eyes lackadaisically let the world flow into them.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to loving parents in a slum to the north. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He is searching for what he claims is his rightful reward.

Motivation: To pay off his debts; and he desires power and/or immortality

Ideals: Athletic. Flaws: Emotional. Bonds: Attractive, Adventurer, Poor, Debt. Occupation: Shoemaker

Voice: Relaxed voice

Attributes [hide]

Manfred Huxley, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)12 (+1) 15 (+2)10 (+0)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Clerebold Carlisle, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'2" and wears rags and sports a simple walking cane. His brown hair is knotted and matted. His ears are large.

Personality: He is extraordinarily eccentric. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Clerebold hails from a village terrorized by giants. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Ugly, Insane. Bonds: Poor, Job, Enemies, Adventurer. Occupation: Ploughman

Voice: Low range voice

Attributes [hide]

Clerebold Carlisle, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Raymond Dayton, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he prefers to wear tan pants and tee shirts. His white hair is thinning but still full. He has a tattooed face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was born the only child of a wealthy merchant. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has set out to sabotage the competition.

Motivation: An old rival family wants him found.

Ideals: Joker, Artistic, Entrepeneur. Bonds: Family, Job. Occupation: Carpenter

Voice: pre-pubescent

Attributes [hide]

Raymond Dayton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 6 (-2)14 (+2) 7 (-2)10 (+0)
Skills Animal Handling +0, Deception +2
Senses Passive Perception 8
Languages Common, Elven, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 3 Antitoxin. 3 Smokesticks. 2 Alchemist’s fire.


Social Check DCs


Odo Landon, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears long strands of topaz and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His moppish blonde hair is in a traditional bowl cut. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is happy with his job as a Assassin. He turns his eye from what people do, preferring to live and let live. He is obsessed with finding treasure.

History: Odo lived on a farm with his father, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. He became a Assassin soon after.

Motivation: He is greedy; and he is unsatisfied with his job

Flaws: Ugly. Bonds: Rich, Job, Adventurer, Family. Occupation: Assassin

Voice: Sounds elderly

Attributes [hide]

Odo Landon, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)11 (+0) 12 (+1)12 (+1)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 12000 sp.


Social Check DCs


Anselm Appleton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears skinny pants and wears a green and black robe with the hood down. Beneath his clothing is a huge mess of scar tissue. With bright white hair and a scraggly beard. He has gleaming, smiling amber eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He pushes his goals aggressively. He is also a coward if confronted.

History: His parents moved while he was still in utero so he is the first generation to be born here. At some point he was captured by gnolls and was tortured. After several years of this he finally managed to escape. He moves from town to town, unable to find a place to settle.

Motivation: Many gnolls want him driven away.

Flaws: Secretive, Fearful. Bonds: Slave, Immigrant, Enemies. Occupation: Barrister

Voice: Old thin voice

Attributes [hide]

Anselm Appleton, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)8 (-1) 8 (-1)8 (-1)
Skills Insight +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Sapphire pendant on gold chain (600 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Silver comb with moonstones (700 gp).


Social Check DCs

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