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NPC Generator

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Hugh Astley, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His clothes are grease stained in places. His long chestnut hair is drawn into a two foot long braid. His fierce brown eyes like to dwell on things.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC; and to pay off his debts

Flaws: Cynical, Antagonistic. Bonds: Poor, Immigrant. Occupation: Ploughman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hugh Astley, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)14 (+2) 17 (+3)14 (+2)
Skills Athletics +3, Stealth +2
Senses Passive Perception 13
Languages Common, Celestial, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Hubert Atherton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is generally well dressed albeit a few years behind the times. His black hair is knotted and matted. He wears a mask on his face.

Personality: Eccentric and domineering, Hubert will drive conversation. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Hubert lived on a farm with his mother, near the main road leading to a nearby town. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Athletic, Extrovert, Gifted. Bonds: Attractive, Family. Occupation: Dilettante

Voice: Italian accent

Attributes [hide]

Hubert Atherton, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)14 (+2) 14 (+2)10 (+0)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Richard Marlee, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'2" and wears a tight fitting brown shirt and pants. He has moderate length black hair. His green eyes peer out from beneath his small brown hat.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Richard was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered dancing. He has set out to sabotage the competition.

Motivation: He's looking for his big break; and sabotage a competitor

Ideals: Artistic. Flaws: Antagonistic. Bonds: Enemies, Job, Adventurer. Occupation: Doctor

Voice: Cold and demanding tone

Attributes [hide]

Richard Marlee, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)13 (+1) 11 (+0)5 (-3)
Skills Sleight of Hand +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 800 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Ernest Rutland, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he usually wears his brown robe and has his mace always slung over his shoulder. With a patchy brown beard and wild brown hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is almost excessively polite to everyone, even when angry. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He was granted psionic powers by his dying brother.

Motivation: An old rival family wants him found.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Family. Occupation: Carpenter

Voice: Sounds elderly

Attributes [hide]

Ernest Rutland, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)12 (+1) 15 (+2)17 (+3)
Skills Deception +5, Medicine +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Manfred Reid, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a pastel coat over a violet low-cut shirt, and a deerstalker hat upon his head. He has silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot resist a sob story and will often dote over anyone who has one.

History: He served in the navy to pay for his family's outstanding loans. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep.

Ideals: Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Military, Debt. Occupation: Gardener

Voice: Spits and sputters

Attributes [hide]

Manfred Reid, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)12 (+1) 11 (+0)15 (+2)
Skills Perception +2, Stealth +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp. 1 Darkwood Shield.


Social Check DCs

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