Patrick Kitchur, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears skinny pants and wears a black and brown robe with the hood down. His moppish white hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Sold as a small child to a slaver, Patrick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.
Motivation: Meet up once more with his childhood friend; and wants to open a new tavern
Bonds: Job, Adventurer, Mentor. Occupation: Jeweler
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp.
Heward Langley, Male Human [Permalink]
Personal [hide]
Description: An older man who is generally well dressed albeit a few years behind the times, he is not a threatening figure. His hair is golden and very short. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A deeply religious man he believes everything happens for a reason. He is able to fit into much smaller and tighter spaces than normal.
History: He served in the navy to pay for his family's outstanding loans. Heward abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has a rivalry with the Church that dominates his actions; and he wants to meet his childhood hero
Ideals: Gifted. Bonds: Attractive, Religious, Military, Adventurer. Occupation: Body Guard
Voice: Old thin voice
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 1 Hourglass.
Rolf Astley, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Carter does. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his long red hair kept up in a rat tail. He tend to wears goggles to shield his eyes.
Personality: Cocky and sure of himself, he believes he is the best Carter born in the past three hundred years. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Sold as a small child to a necromancer, Rolf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his mother and his brother before him, after school he went straight into learning to become a Carter. He has worked as a Carter like his mother before him.
Motivation: Sabotage a competitor.
Ideals: Extrovert. Bonds: Job, Attractive, Mentor. Occupation: Carter
Voice: Thin and wheezing
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 12 (+1) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Chad Kitchur, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is dressed in an above average manner. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.
Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Nature, Criminal record. Occupation: Shoemaker
Voice: Russian accent
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. Onyx (20 gp).
Thomas Anderton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He dresses in collared shirts and wears a proper scarf over his head. His white hair is cut short. His thin eyebrows rest above his beady brown eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a very good compulsive liar and kleptomaniac.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.
Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac
Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Criminal record, Military. Occupation: Beggar
Voice: Sounds elderly
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 18 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Aquan, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 6000 sp. Pink pearl (150 gp). Blue quartz (9 gp). Golden yellow topaz (1200 gp).
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Their contribution stands as a beacon of hope for all adventurers!
