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NPC Generator

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Advanced [show]


Gerald Springfield, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'11" and wears a faded coat and loose pants complete with wide-brimmed hat. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His job bores him to no end. He has decided to make it more interesting.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has dedicated himself to building a better trade route.

Motivation: He's looking for his big break.

Ideals: Gifted, Artistic. Flaws: Insane. Bonds: Adventurer, Criminal record. Occupation: Spy

Voice: Scottish accent

Attributes [hide]

Gerald Springfield, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)13 (+1) 13 (+1)8 (-1)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Anthony Staurheim, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a green costume with the symbols of death on his torso. His golden hair is singed and shortened. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: To get a good night's sleep.

Ideals: Disciplined. Flaws: Ugly, Insomniac, Impulsive. Occupation: Cartwright

Voice: Sleepy voice

Attributes [hide]

Anthony Staurheim, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)10 (+0) 10 (+0)11 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Fire opal (800 gp). Pink pearl (90 gp). Chrysoprase (40 gp). 1 Banded mail.


Social Check DCs


Frederick Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is always cut to a buzz. His violet unseeing eyes seem to look past you.

Personality: Frederick hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Servant arts, while his father instructed him in etiquette, music and courtly manner. He has had some formal dancing training, and achieved minor success. He has built up a small fortune and can afford his own way.

Motivation: To prove his worth to the world.

Ideals: Athletic, Artistic. Flaws: Disease, Impulsive. Bonds: Rich. Occupation: Servant

Voice: Creaky witch voice

Attributes [hide]

Frederick Mitchell, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)13 (+1) 14 (+2)10 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Simon Snape, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. His silver hair and beard is wavy and long. His blue eyes are slightly larger than normal.

Personality: His tongue was cut out and he uses sign language. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A powerful brothel owner made him what he is. Simon was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Simon decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Servant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and he has decided he is irredeemable

Flaws: Disease, Forgetful. Bonds: Poor, Mentor, Criminal record. Occupation: Servant

Voice: Sensual and smooth

Attributes [hide]

Simon Snape, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)16 (+3) 12 (+1)17 (+3)
Skills History +5, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon, Elven, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 2 Acid flasks. 2 Acid flasks.


Social Check DCs


Roland Budd, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He is dressed in a clean grey cloak covering his clean studded leather. He has a hunchback. His silver hair is long and unkept. His thin eyebrows rest above his beady brown eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He plays an instrument quite well.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has never given up on his music dream.

Motivation: His religion dominates his actions.

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Rich, Religious. Occupation: Stableman

Voice: Speaks with a cold

Attributes [hide]

Roland Budd, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)15 (+2) 8 (-1)8 (-1)
Skills Perception +1
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs

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