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NPC Generator

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Advanced [show]


Geoffrey Eastoft, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears professional attire. His hair is always cut to a buzz. His amber eyes peer out from beneath his feathered violet hat.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He receives visions of the future at random moments

History: Born to a poor family in the city he treasured whatever gifts he got. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He now spends his time doing works of charity.

Motivation: Expand his business; and nothing but the best is good enough for him

Ideals: Philantrophist, Gifted. Bonds: Attractive, Poor. Occupation: Shipwright

Voice: High pitched and raspy

Attributes [hide]

Geoffrey Eastoft, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)13 (+1) 14 (+2)13 (+1)
Skills Persuasion +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Frederick Brownrigg, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair is smooth and relatively long. His hazel unseeing eyes seem to look past you.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Animals are drawn to him, and he is able to talk to them.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Many gnolls want him driven away.

Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Rich, Religious, Enemies. Occupation: Shoemaker

Voice: Relaxed voice

Attributes [hide]

Frederick Brownrigg, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)15 (+2) 11 (+0)12 (+1)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Undercommon, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Aldous Skelton, Male Human [Permalink]

Personal [hide]

Description: This man wears a worn and beaten armor. He is muscular with a powerful set of arms. He keeps his white hair in a flapper bob. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He acts crazy and hedonistic. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He now travels the world, in search of power and loot.

Motivation: He is not mentally stable, and does not behave rationally; and find a way to reverse the transformation of his sister

Ideals: Artistic. Flaws: Hedonist, Insane. Bonds: Adventurer, Family. Occupation: Unemployed

Voice: Scandinavian accent

Attributes [hide]

Aldous Skelton, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)9 (-1) 14 (+2)17 (+3)
Skills Acrobatics +2, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 14000 cp.


Social Check DCs


Gerard Brady, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are violet and catlike.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Further he is a bit of a stoner and is frequently out of it.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father took him hunting and taught him how to get in the mind of other creatures. He left for the east, certain he would find work there.

Motivation: Find a way to reverse the transformation of his brother; and he feels that his past leaves him morally obligated to help

Ideals: Justice. Flaws: Addict. Bonds: Attractive, Immigrant, Nature. Occupation: Servant

Voice: Low rumbling, strings words together

Attributes [hide]

Gerard Brady, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)15 (+2) 11 (+0)15 (+2)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Ignan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Miles Badger, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and carries quarterstaffs. His black hair is singed and shortened. He wears an eyepatch.

Personality: He is irascible and easily irritated. As long as the job gets done he does not care how it got done.

History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Professionalism. Flaws: Ugly, Antagonistic. Occupation: Jeweler

Voice: Timid voice

Attributes [hide]

Miles Badger, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)15 (+2) 13 (+1)6 (-2)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 200 gp.


Social Check DCs

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