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NPC Generator

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Advanced [show]


Henry Beitz, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He dresses in pastel turtlenecks beneath a yellow coat with brown slacks. He has dyed his greying golden hair a little too much giving a sharp golden color. His thin eyebrows rest above his beady amber eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with finding treasure.

History: Henry was born in the south. At a young age he loved to build and create. Henry was born on a far southern plains where he grew up under the tutelage of his father, an expert Painter. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: Meet up once more with his childhood friend; and he loathes his own lifestyle

Ideals: Persistence. Flaws: Ugly, Depressed. Bonds: Adventurer, Immigrant. Occupation: Painter

Voice: Draws out vowels

Attributes [hide]

Henry Beitz, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)14 (+2) 8 (-1)13 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2700 sp.


Social Check DCs


Thomas Colton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and a wedding ring on his right hand. His long black hair is drawn into a two foot long braid. This hazel eyed southerner is not easily forgotten.

Personality: A deeply religious man he believes everything happens for a reason. He is an amazing painter.

History: He was born at the edge of vast desert. His mother had invested heavily in several trade routes and wanted him to inherit them. He was granted necromantic powers by his dying sister.

Motivation: Wishes to resurrect an old love.

Ideals: Gifted. Bonds: Rich, In love, Religious, Nature. Occupation: Bather

Voice: Dutch accent

Attributes [hide]

Thomas Colton, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)11 (+0) 12 (+1)13 (+1)
Skills Medicine +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Bernard Barton, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Butcher uniform. He has moderate length golden hair. His eyes are gray and beady.

Personality: Confrontational and typically high on some drug or another. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a pair of adventurers, Bernard grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He struck the Butcher job and began his own company from there.

Motivation: Further expansion of business.

Flaws: Ugly, Addict, Impulsive. Bonds: Job, Adventurer. Occupation: Butcher

Voice: Timid voice

Attributes [hide]

Bernard Barton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 10 (+0)14 (+2) 12 (+1)13 (+1)
Skills Persuasion +3, Stealth +0
Senses Passive Perception 11
Languages Common, Terran, Aquan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gilbert Norton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He comes from a rich eastern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town working and never settling down anywhere, but has fallen for a local Servant. He hasn't told them the truth, but wants to settle down with them.

Motivation: Money/treasure.

Ideals: Athletic, Joker. Flaws: Hedonist. Bonds: Rich, Has a crush. Occupation: Dyer

Voice: Australian accent

Attributes [hide]

Gilbert Norton, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)7 (-2) 17 (+3)13 (+1)
Skills Medicine +5, Religion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 6000 cp. 1 Half-Plate. 1 Chain shirt. 1 Breastplate.


Social Check DCs


Norman Harrington, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair is still thick. This green eyed easterner is not easily forgotten.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He believes the world needs to unite to get rid of brigands once and for all.

History: He was born into a rich family. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: His relatives are trying to arrange a marriage; and a deep hatred of brigands

Ideals: Passionate. Bonds: Enemies, Rich, Adventurer, Family. Occupation: Bowyer

Voice: Tuts and clicks tongue

Attributes [hide]

Norman Harrington, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)12 (+1) 16 (+3)16 (+3)
Skills Athletics +3, Religion +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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