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Advanced [show]


Roger Stratford, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears baggy pastel pantaloons and a brown scarf. He has wavy auburn hair. His fair skin shows little sign of his aristocratic breeding.

Personality: While he acts the brute, he is far gentler than he would appear. He is skeptical of what others tell him and is slow to trust.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and to end his boredom

Ideals: Fighting, Entrepeneur. Flaws: Shy, Mundane. Bonds: Attractive. Occupation: Performer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Roger Stratford, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)8 (-1) 10 (+0)10 (+0)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. 1 Simple lock.


Social Check DCs


Diggory Ainsworth, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a robe, a symbol of magic around his neck, and a kukri on his belt. His white hair is cut short. He has brown eyes and a tan hat with a blue feather.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the south to a Hunter, Diggory learned a great deal about his father's area of expertise. Diggory was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Philantrophist. Bonds: Attractive, Job, Religious. Occupation: Hunter

Voice: Speaks with squeezed throat

Attributes [hide]

Diggory Ainsworth, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)16 (+3) 11 (+0)11 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common, Aquan, Celestial, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2000 cp. Jade (100 gp). Rock crystal (40 gp).


Social Check DCs


Anselm Clare, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear grey tank tops with violet pants and is in decent physical shape. His red hair is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Overbrimming with self-confidence, Anselm isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is skeptical of what others tell him and is slow to trust.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 17th year, his parents were killed by a illithids raid, leaving Anselm alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants revenge against illithids; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Insomniac, Shy. Bonds: Rich, Enemies. Occupation: Bellfounder

Voice: Speaks with a cold

Attributes [hide]

Anselm Clare, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)9 (-1) 9 (-1)5 (-3)
Skills Acrobatics +5, Persuasion -1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2

Possessions: Chalcedony (40 gp).


Social Check DCs


Patrick Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His auburn hair is unkempt and raggedy. He has brown eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Patrick and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Flaws: Ugly, Terse, Antagonistic. Bonds: Poor. Occupation: Mercenary

Voice: Sighs a lot, exhausted

Attributes [hide]

Patrick Gresham, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)10 (+0) 11 (+0)10 (+0)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 21000 cp. 1 Masterwork Thieves’ tools. 1 Backpack. 1 Magnifying glass.


Social Check DCs


Miles Landon, Male Human [Permalink]

Personal [hide]

Description: This man wears a tan deerstalker hat and tan clothes. He is muscular with a powerful set of arms. His long white hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born several months after his father was called into army service. He moved from fad to fad and when he turned 15 he discovered painting. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To share knowledge with the world; and he desires power and/or immortality

Ideals: Fighting, Artistic, Logical. Bonds: Military, Adventurer. Occupation: Cartwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Miles Landon, Male Human Fighter 5
Medium (6'6") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)15 (+2) 14 (+2)14 (+2)
Skills Acrobatics +3, Nature +5
Senses Passive Perception 12
Languages Common, Auran, Draconic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +5

Possessions: Peridot (40 gp). Jasper (40 gp). Sardonyx (40 gp). Sardonyx (40 gp).


Social Check DCs

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