Justin Kendall, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and is wearing a long, pastel, dusty cloak. His brown hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are violet and he is always smoking a pipe.
Personality: He has a massive crush on the younger sibling of the Interpreter who has hired him part-time. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born a particularly ugly child, much to the horror of his parents. When Justin reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Due to his spouse's obsession with being a Miner they were divorced and he won custody of their daughter. He worked as a Interpreter, and he later adopted a second daughter.
Motivation: He is greedy; and to reunite with his absent father
Flaws: Ugly, Impulsive. Bonds: Has a crush, Military, Family, Rich. Occupation: Interpreter
Voice: Thin and wheezing
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 6000 cp.
Hunter Winchester, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear brown pants and tee shirts. He carries a battered scimitar and tarnished whip as well. He is bald on top and has large red tufts of hair around his ears. His ears are large.
Personality: He is extraordinarily eccentric. He is obsessed with finding treasure.
History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Ideals: Fighting. Flaws: Ugly, Insane, Disease. Bonds: Adventurer. Occupation: Armorer
Voice: Whispers
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 10 (+0) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 300 gp.
William Hale, Male Human [Permalink]
Personal [hide]
Description: An older man who prefers to wear green pants and tee shirts, he is not a threatening figure. He wears his auburn hair up in a very large beehive style do. He wears crescent spectacles with a black brim.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: William lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Sculptor they were divorced and he won custody of their daughter. He worked as a Fisher, and he later adopted a second daughter.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants to raise his children well
Ideals: Justice. Bonds: Adventurer, Family, Criminal record. Occupation: Fisher
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2000 cp. 1 Chain shirt. 1 Banded mail.
Ralf Thackeray, Male Human [Permalink]
Personal [hide]
Description: This man dresses in collared shirts and wears a proper scarf over his head. He is muscular with a powerful set of arms. His brown hair has been sun bleached extensively. His amber eyes have a joyful gleam in them most of the time.
Personality: He is irascible and easily irritated. He always tries to repair and not replace. It was this mentality that drove him into the Bounty Hunter business.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was granted necromantic powers by his dying brother.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Persistence, Gifted. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Bounty Hunter
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 10 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Conrad Shelley, Male Human [Permalink]
Personal [hide]
Description: He typically wears tan cloth garments or leather armor, and he perpetually has his axe ready. He has a small bristly mustache and wavy silver hair. He has gleaming, smiling blue eyes.
Personality: He is extraordinarily eccentric. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He is a Deep Scion in disguise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and marry his sister to traveling adventurers
Ideals: Fighting. Flaws: Insane, PTSD. Bonds: Family, Adventurer. Occupation: Adventurer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 9 (-1) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 400 gp. An abacus with copper, silver and gold markers (110 gp).
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