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NPC Generator

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Advanced [show]


Peter Ogden, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears dark leathers with embroidery. He is tall, broad shouldered and powerfully built. His hair is silver and very short. His eyes, though not visible through his cowl, are amber.

Personality: He is a hateful person. He taunts others and blames them for his problems. Flattery will make him almost putty in your hands.

History: Peter was born the youngest of three triplets. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Peter and his spouse have recently divorced.

Motivation: His relatives are trying to arrange a marriage; and his religion dominates his actions

Flaws: Antagonistic, Selfish. Bonds: Family, Religious. Occupation: Tanner

Voice: Excited and jittery

Attributes [hide]

Peter Ogden, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)16 (+3) 14 (+2)11 (+0)
Skills Acrobatics +1, Insight +4
Senses Passive Perception 12
Languages Common, Abyssal, Goblin, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4

Possessions: 2600 sp. 1 Masterwork studded leather. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Drogo Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He wears a tight fitting blue shirt and pants. His brown hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a small toy that he constantly fidgets with.

History: A powerful wizard made him what he is. His mother had invested heavily in several trade routes and wanted him to inherit them. He got away from his former life and has fallen to alcoholism.

Motivation: To get a good night's sleep; and further expansion of business

Flaws: Insomniac, Secretive, Addict. Bonds: Mentor, Rich. Occupation: Blacksmith

Voice: Hard of hearing, loud

Attributes [hide]

Drogo Winterbourne, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)15 (+2) 15 (+2)12 (+1)
Skills Investigation +4, Stealth +2
Senses Passive Perception 12
Languages Common, Celestial, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 7000 cp.


Social Check DCs


Wymar Skelton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He has the majority of his body covered in plate. He has done his best to style his chestnut hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He believes the world needs to unite to get rid of illithids once and for all.

History: Born in the west to a Junk Dealer, Wymar learned a great deal about his father's area of expertise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He ran away from his former home and has been making his living as a Junk Dealer for the past few years.

Motivation: Many illithids want him driven away; and wants to open a new tavern

Flaws: Shy. Bonds: Enemies, Job, Criminal record. Occupation: Junk Dealer

Voice: Posh accent

Attributes [hide]

Wymar Skelton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)13 (+1) 11 (+0)15 (+2)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Jet (80 gp). Tourmaline (80 gp). Tiger eye turquoise (4 gp). 1 Silver holy symbol.


Social Check DCs


Robert Bradford, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His whole body is exceptionally muscular. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny amethyst earrings on each ear.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is harsh and unforgiving.

History: Sold as a small child to a brothel owner, Robert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Robert and his spouse have recently divorced.

Motivation: Money/treasure.

Flaws: Disease, Antagonistic. Bonds: Immigrant, Rich, Mentor. Occupation: Roofer

Voice: Squeaky

Attributes [hide]

Robert Bradford, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)13 (+1) 11 (+0)14 (+2)
Skills Deception +4, Insight +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Tim Snape, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a yellow cloak and cross-gartered black stockings. His moppish blonde hair is in a traditional bowl cut. His violet eyes dart from person to person to random spaces in the air.

Personality: He has a massive crush on the younger sibling of the Dyer who has hired him part-time. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dyer arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He has been a successful dealer in antiques buying low and selling high.

Motivation: A strong sense of loyalty to Human people; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Impulsive, Racist. Bonds: Has a crush, Rich. Occupation: Dyer

Voice: Scandinavian accent

Attributes [hide]

Tim Snape, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)12 (+1) 8 (-1)11 (+0)
Skills Acrobatics +5, Religion +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 6 Acid flasks. 3 Tanglefoot bags. 2 Smokesticks.


Social Check DCs

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