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Advanced [show]


Heward Hale, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing colorful clothing, dressed as a Navigator, and is pretty ugly. He wears his silver hair up. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is irascible and easily irritated. As long as the job gets done he does not care how it got done.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and to find somewhere to settle down

Ideals: Professionalism. Flaws: Ugly, Antagonistic, Mundane. Bonds: Rich, Enemies. Occupation: Navigator

Voice: High pitched, excited

Attributes [hide]

Heward Hale, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 6 (-2)9 (-1) 13 (+1)9 (-1)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Raymond Spaulding, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair, when down, is lengthy. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a habit of throwing himself into exceedingly dangerous situations.

History: Raymond was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. In the meantime he has taken over work as a Shepherd and occasionally as a mercenary.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new shepherd responsibilities is difficult

Flaws: Shy, Impulsive. Bonds: Adventurer, Attractive, Job. Occupation: Shepherd

Voice: Dark and ominous

Attributes [hide]

Raymond Spaulding, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)14 (+2) 10 (+0)11 (+0)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common, Druidic, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 12000 cp. Golden pearl (50 gp). Citrine (80 gp).


Social Check DCs


Alexandre Oakes, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, typically a more casual-formal manner. His brown hair is braided into rings. His eyes are amber.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Alexandre was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Mortician for the past few years.

Motivation: To be a Carpenter again; and balancing his hectic life and new mortician responsibilities is difficult

Ideals: Artistic, Justice. Bonds: Attractive, Poor, Job. Occupation: Mortician

Voice: Aggressive tone

Attributes [hide]

Alexandre Oakes, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)14 (+2) 14 (+2)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 12
Languages Common, Ignan, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 48000 sp. 1 Minor magic item.


Social Check DCs


Nicholas Davenport, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he prefers to wear black clothing when he does not wear armor. His brown hair is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Sold as a small child to a wizard, Nicholas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He now mingles about in high society.

Motivation: He's in love; and he has a crush on the local painter

Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor, Debt, Has a crush. Occupation: Bowyer

Voice: French accent

Attributes [hide]

Nicholas Davenport, Male Human Fighter 4
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)12 (+1) 11 (+0)14 (+2)
Skills Arcana +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 19000 cp. Fire opal (1100 gp). Tourmaline (150 gp). Smoky quartz (20 gp). Banded agate (10 gp). 1 Minor magic item.


Social Check DCs


Manfred Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears just a white suit. His white hair is cut short with large spiked bangs in the front. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He would rather hide behind his crafts than deal with other people.

History: Born to a pair of adventurers, Manfred grew up listening to his father's many stories. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and a deep hatred of goblins

Ideals: Artistic. Flaws: Shy. Bonds: Enemies, Adventurer, Poor. Occupation: Map Maker

Voice: Pirate accent

Attributes [hide]

Manfred Brandon, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)12 (+1) 9 (-1)17 (+3)
Skills Survival +1
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Amethyst (130 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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