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NPC Generator

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Advanced [show]


Hunter Barton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is silver and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Hunter was born with his father's beautiful face. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Logical. Flaws: Insomniac, Antagonistic. Bonds: Attractive. Occupation: Spy

Voice: Pronounces O like U

Attributes [hide]

Hunter Barton, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Deception +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Jade (90 gp).


Social Check DCs


Anthony Abram, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tight fighting clothing, which leaves very little to the imagination. He has wavy blonde hair. He has gleaming, smiling gray eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His mother raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anthony fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Seeks redemption; and to reunite with his absent father

Ideals: Fighting, Gifted. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Priest

Voice: Indian accent

Attributes [hide]

Anthony Abram, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)15 (+2) 10 (+0)17 (+3)
Skills History +4, Stealth +3
Senses Passive Perception 10
Languages Common, Undercommon, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Aldous Clayton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a black shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He is tall, broad shouldered and powerfully built. He wears a top hat to cover his moderate length black hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He never swears and excessively uses polite adverbs when speaking. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it

Ideals: Optimist, Gifted. Flaws: Addict, Depressed. Bonds: Rich. Occupation: Bellfounder

Voice: Scandinavian accent

Attributes [hide]

Aldous Clayton, Male Human Fighter 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)10 (+0) 8 (-1)10 (+0)
Skills Insight +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Godfrey Myerscough, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tattered old clothes. He has a small bristly mustache and wavy red hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves telling others what to do and how they should feel about things. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a Assassin, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and he is terrified, and will act out of fear

Ideals: Opinionated, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Fortune-teller

Voice: Nasally tone

Attributes [hide]

Godfrey Myerscough, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)7 (-2) 11 (+0)14 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Everard Riley, Male Human [Permalink]

Personal [hide]

Description: A 5'5" eastern man, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his auburn hair down. His eyes are likewise green. His teeth are white and perfect.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He invites people to come help in his community garden.

History: His parents moved while he was still in utero so he is the first generation to be born here. Everard was born on a far eastern island where he grew up under the tutelage of his father, an expert Shepherd. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Human people; and he is unsatisfied with his job

Ideals: Disciplined, Philantrophist. Bonds: Poor, Attractive, Immigrant. Occupation: Shepherd

Voice: German accent

Attributes [hide]

Everard Riley, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)9 (-1) 15 (+2)6 (-2)
Skills Insight +4, Performance +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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