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NPC Generator

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Advanced [show]


Reynard Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His hair is silver and curly. His violet eyes dart from person to person.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born at the edge of vast desert. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now owns his own business.

Motivation: He has decided he is irredeemable.

Flaws: Selfish, Insane. Bonds: Criminal record, Nature, Job. Occupation: Healer

Voice: Soft and mumbly

Attributes [hide]

Reynard Windsor, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)12 (+1) 12 (+1)11 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Balimaar Hayley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is matted, messy, and big. He has a dull look in his amber eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. When Balimaar reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to raise his children well.

Flaws: Ugly, Disease. Bonds: Rich, Family, Military. Occupation: Masseuse

Voice: Puts emphasis on the wrong words

Attributes [hide]

Balimaar Hayley, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)17 (+3) 12 (+1)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Draconic, Elven, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Gerard Clare, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a brown collared shirt and white pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His chestnut hair is styled in orderly dreadlocks. This blue eyed southerner is not easily forgotten.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised in a white middle class family as the only child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Joker. Flaws: Antagonistic, Mundane. Bonds: Mentor, Immigrant. Occupation: Shepherd

Voice: Boston accent

Attributes [hide]

Gerard Clare, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)10 (+0) 18 (+4)14 (+2)
Skills Animal Handling +6, History +2
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Hubert Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a moderate pudge and is not very fit. His blonde hair is kept up in a ponytail inside a deerstalker hat. He wears a mask on his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his father and his brother before him, after school he went straight into learning to become a Knight. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has money and likes to spend it; and he wants revenge against goblins

Ideals: Gifted. Bonds: Job, Enemies, Adventurer, Rich. Occupation: Knight

Voice: Speaks through clenched teeth

Attributes [hide]

Hubert Brownrigg, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)14 (+2) 12 (+1)17 (+3)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Aquan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 10000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Peter Holton, Male Human [Permalink]

Personal [hide]

Description: A 5'4" eastern man, he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his trident. With a patchy red beard and wild red hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Cocky and sure of himself, he believes he is the best Bather born in the past three hundred years. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has worked as a Bather like his mother before him.

Motivation: He has decided he is irredeemable; and wants to open a new tavern

Ideals: Gifted. Bonds: Attractive, Job, Criminal record. Occupation: Bather

Voice: Low and grunting

Attributes [hide]

Peter Holton, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)18 (+4) 13 (+1)15 (+2)
Skills Nature +6, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Terran, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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