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NPC Generator

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Advanced [show]


Shane Bradshaw, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is chestnut and very short. His face is scarred and worn.

Personality: He is witty, but his monotone delivery comes off as unnerving He has all his life been fascinated with dancing.

History: Born to a Locksmith, his mother struggled to pay the bills. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying sister.

Motivation: To protect his home.

Ideals: Joker, Artistic, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Ploughman

Voice: Smooth and feminine

Attributes [hide]

Shane Bradshaw, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)14 (+2) 18 (+4)13 (+1)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Druidic, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Lewis Wesley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket. He has relatively light skin and is very physically imposing due to his abundance of muscles. His golden hair, when down, is lengthy. He wears crescent spectacles with a black brim.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a great chef.

History: Lewis was born the youngest of three triplets. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted martial powers by his dying sister.

Motivation: Marry his sister to traveling adventurers.

Ideals: Gifted. Flaws: Shy. Bonds: Family, Religious. Occupation: Glassblower

Voice: Indian accent

Attributes [hide]

Lewis Wesley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)9 (-1) 11 (+0)12 (+1)
Skills Acrobatics +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Wymar Wesley, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and tends to wear a black poncho over his likewise colored trousers and shirt. His skin is also unnaturally pale. He is bald on top and has large brown tufts of hair around his ears. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised in a island tribe. There was a wharf not far from home where he often wandered off to fish. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly, Cynical. Bonds: Nature, Family. Occupation: Barber

Voice: Prounounces S like Z

Attributes [hide]

Wymar Wesley, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)11 (+0) 11 (+0)14 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


William Graeme, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a robe, a symbol of death around his neck, and a pickaxe on his belt. He has a hunchback. His brown hair is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He pushes his goals aggressively. He is also a coward if confronted.

History: Gifted from a young age, William studied abroad. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He inherited the family business which he has now maintained for 13 years.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult.

Ideals: Fighting, Gifted. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Architect

Voice: Complex vocabulary, royal

Attributes [hide]

William Graeme, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)14 (+2) 14 (+2)17 (+3)
Skills Athletics +3
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Simon Hayden, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. He has no hair. He wears large thick round spectacles.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Simon has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and to get a good night's sleep

Ideals: Justice. Flaws: Ugly, Terse, Disease. Occupation: Actor

Voice: Old thin voice

Attributes [hide]

Simon Hayden, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)10 (+0) 8 (-1)16 (+3)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 27000 sp. 1 Minor magic item.


Social Check DCs

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