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Advanced [show]


Charles Fulton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a green shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His hair is auburn and very short. His brown eyes dart from person to person to random spaces in the air.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born into a rich family. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is terrified, and will act out of fear; and money/treasure

Ideals: Athletic, Entrepeneur, Impeccable. Flaws: Fearful. Bonds: Rich. Occupation: Bricklayer

Voice: Strong lisp

Attributes [hide]

Charles Fulton, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)10 (+0) 14 (+2)8 (-1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Bernard Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a brown scarf. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears a colorful flower in his brown hair. His otherwise smooth face is marked with small tiny scars.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Bernard is combative with any and all who dare try his patience in the slightest.

History: He was born at the edge of vast island. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bernard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and many dire rats want him driven away

Ideals: Justice, Fighting. Flaws: Selfish. Bonds: Attractive, Nature. Occupation: Assassin

Voice: Hissing voice

Attributes [hide]

Bernard Melancon, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)7 (-2) 17 (+3)12 (+1)
Skills Animal Handling +5, History +0
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3000 sp. 1 Masterwork studded leather.


Social Check DCs


Gerald Rayden, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his hair in dreadlocks. He has a tattooed face.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Gerald grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Entrepeneur, Athletic, Justice. Bonds: Enemies, Adventurer. Occupation: Bounty Hunter

Voice: Shortens vowels

Attributes [hide]

Gerald Rayden, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)16 (+3) 14 (+2)17 (+3)
Skills Intimidation +5, Survival +4
Senses Passive Perception 12
Languages Common, Infernal, Ignan, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Black pearl (900 gp).


Social Check DCs


Randal Wakefield, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs and is in decent physical shape. His blonde hair is drawn into a tight pony tail with a rose scrunchie. His face is covered beneath a completely black helmet.

Personality: He will rave to anyone who will listen. He also is a firm believer in the manly ideal.

History: Born in a small village he learned the ways of the warrior from his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Insane, Impulsive. Bonds: Rich, Job. Occupation: Priest

Voice: Pronounces O like U

Attributes [hide]

Randal Wakefield, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)15 (+2) 8 (-1)8 (-1)
Skills History +4, Persuasion +1
Senses Passive Perception 9
Languages Common, Gnoll, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: Embroidered silk and velvet mantle with numerous moonstones (900 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp).


Social Check DCs


Trym Sydney, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His red hair is smooth and relatively long. He has a dull look in his gray eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with a lost civilization.

History: Born in the west his family was never financially stable. He made a point of taking high paying jobs and getting most of it up front. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He desires power and/or immortality.

Ideals: Athletic, Disciplined. Flaws: Disease. Bonds: Poor, Adventurer. Occupation: Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Trym Sydney, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)11 (+0) 11 (+0)14 (+2)
Skills Arcana +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs

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