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NPC Generator

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Advanced [show]


Aldous Trollope, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears long strands of aquamarine and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His long auburn hair reaches down to his waist. His thin eyebrows rest above his beady blue eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is harsh and unforgiving.

History: Aldous hails from a village terrorized by giants. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He's repulsed by the PC; and someone believes him a fraud

Flaws: Ugly, Shy, Antagonistic. Bonds: Rich, Enemies. Occupation: Actor

Voice: Excited and jittery

Attributes [hide]

Aldous Trollope, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)4 (-3) 9 (-1)6 (-2)
Skills Athletics +4, Nature -1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Fire opal (900 gp). Obsidian (5 gp). Azurite (5 gp). 1 Chain shirt. 1 Darkwood Buckler. 1 Chain shirt.


Social Check DCs


Richard Easton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears many layers of old clothing at all times. He has a very tight haircut. His amber eyes dart from person to person.

Personality: He speaks before he thinks and is too direct. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Richard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gifted student he started as a Engraver, but he got bored and became a Interpreter. He's also a talented Engraver, but doesn't like to broadcast it.

Motivation: To prove his worth to the world; and to be a engraver again

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Poor, In love, Job. Occupation: Interpreter

Voice: Australian accent

Attributes [hide]

Richard Easton, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 10 (+0)14 (+2) 10 (+0)10 (+0)
Skills Animal Handling +2, Athletics +2
Senses Passive Perception 10
Languages Common, Abyssal, Auran
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 24000 sp.


Social Check DCs


Gerard Yeardley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in collared shirts and wears a proper scarf over his head. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He plays an instrument quite well.

History: The child of western immigrants he idolized his mother. He moved out east to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Immigrant, Criminal record. Occupation: Bellfounder

Voice: High pitched, excited

Attributes [hide]

Gerard Yeardley, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)11 (+0) 14 (+2)12 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Tim Roscoe, Male Human [Permalink]

Personal [hide]

Description: He wears a violet armored body suit, with a simple brown line shooting up and back down. He is bristling with hidden weapons, mostly daggers and quarterstaffs. His silver hair is cut short with large spiked bangs in the front. His brown eyes have a joyful gleam in them most of the time.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born blind and as such lacked many opportunities for work. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Impeccable. Flaws: Disease. Bonds: Criminal record, Rich. Occupation: Butcher

Voice: Low and grunting

Attributes [hide]

Tim Roscoe, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)16 (+3) 11 (+0)12 (+1)
Skills Deception +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Ignan, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Ernest Clive, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He very much looks the part of a Bricklayer. He has done his best to style his golden hair to look like a famous performer. He has amber eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He feeds upon the attention of others.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has worked as a Bricklayer like his mother before him.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Shy, Disease. Bonds: Job, Attractive, Religious. Occupation: Bricklayer

Voice: Cold and demanding tone

Attributes [hide]

Ernest Clive, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)12 (+1) 10 (+0)10 (+0)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 34000 sp. Star rose quartz (50 gp). Citrine (50 gp). Zircon (50 gp). 1 Minor magic item.


Social Check DCs

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