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NPC Generator

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Advanced [show]


Bertram Shelby, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He wears an entirely brown suit with white socks and a vest with buckled shoes. With a patchy black beard and wild black hair. His fierce gray eyes like to dwell on things.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His parents moved while he was still in utero so he is the first generation to be born here. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now spends his time doing works of charity.

Motivation: Wants to have a good time and be beloved; and he wants to meet his childhood hero

Ideals: Philantrophist, Optimist. Flaws: Cynical, PTSD. Bonds: Immigrant. Occupation: Slave Trader

Voice: Sounds elderly

Attributes [hide]

Bertram Shelby, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)14 (+2) 9 (-1)15 (+2)
Skills Animal Handling +1, Stealth +4
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Rhodochrosite (8 gp).


Social Check DCs


Trey Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has a moderate pudge and is not very fit. His golden hair is lengthy. His violet eyes are passionate and lively.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to loving parents in a slum to the north. In his youth he was a Glassblower, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He has recently gotten a pet goose that steals things from people.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Fighting, Justice. Flaws: PTSD. Bonds: Criminal record, Poor, Adventurer. Occupation: Dyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Trey Emsworth, Male Human Fighter 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)7 (-2) 10 (+0)12 (+1)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3

Possessions: 24000 cp. 4 Thunderstones.


Social Check DCs


Solomon Morton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses well, wearing green shirts, loose pants, and blazers most of the time. He has a small bristly mustache and wavy auburn hair. His eyes are likewise green. His teeth are white and perfect.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is lazy and tries to find solutions quickly.

History: Solomon lived on a farm with his father, near the main road leading to a nearby town. His father had invested heavily in several trade routes and wanted him to inherit them. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and he uses money and sex appeal to get what he needs

Flaws: Mundane, Lazy. Bonds: Attractive, Family, Rich. Occupation: Stylist

Voice: Russian accent

Attributes [hide]

Solomon Morton, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)14 (+2) 6 (-2)14 (+2)
Skills Athletics +4, Investigation +4
Senses Passive Perception 8
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 5000 cp. 2 Antitoxin. 4 Holy water. 2 Antitoxin.


Social Check DCs


Thomas Whitby, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He dresses like a well dressed Gardener does, marred by beers. His golden hair is cut jaggedly and amateurishly. His blue unseeing eyes seem to look past you.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is lazy, self-centered, vain, and jealous.

History: Born in the east to a Gardener, Thomas learned a great deal about his mother's area of expertise. Cursed with unlife at a very young age, Thomas has worked very hard to control his curse. He now owns his own business.

Motivation: Sabotage a competitor; and his name or reputation has been wronged in the past by drow, and he desires to right it

Flaws: Ugly, Disease, Selfish. Bonds: Job, Enemies. Occupation: Gardener

Voice: Old thin voice

Attributes [hide]

Thomas Whitby, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)13 (+1) 17 (+3)16 (+3)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5

Possessions: 400 sp.


Social Check DCs


Geoffrey Acton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, black shirt, and pastel tie. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are gray.

Personality: A deeply religious man he believes everything happens for a reason. He believes the world needs to unite to get rid of brigands once and for all.

History: Born to a Actor, his mother struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by brigands. Geoffrey was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: A deep hatred of brigands.

Bonds: Attractive, Religious, Enemies, Poor. Occupation: Map Maker

Voice: French accent

Attributes [hide]

Geoffrey Acton, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)14 (+2) 11 (+0)15 (+2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Buckler.


Social Check DCs

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