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NPC Generator

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Advanced [show]


Rolf Bristol, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man typically wears yellow cloth garments or leather armor and is in decent physical shape. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. He has gleaming, smiling amber eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is an amazing painter.

History: He was born in a small mountains village. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has dedicated himself to building a better trade route.

Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark

Ideals: Optimist, Gifted, Athletic. Bonds: Nature, Adventurer. Occupation: Beggar

Voice: Timid voice

Attributes [hide]

Rolf Bristol, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)16 (+3) 9 (-1)17 (+3)
Skills Animal Handling +1, Arcana +5
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Robert Lincoln, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a grey vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his grey boots flare out at the collars. With a patchy chestnut beard and wild chestnut hair. His violet eyes have a joyful gleam in them most of the time.

Personality: He can speak with the recently deceased. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: When he was but 5 years old his parents immigrated from the east. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He moves from town to town, unable to find a place to settle.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Criminal record. Occupation: Fletcher

Voice: Laughs frequently while speaking

Attributes [hide]

Robert Lincoln, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)11 (+0) 9 (-1)17 (+3)
Skills Medicine +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


William Alston, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is short and chestnut. His thin eyebrows rest above his beady blue eyes.

Personality: He will rave to anyone who will listen. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born the only child of a wealthy merchant. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: Revenge; and retire the richest man in the north

Ideals: Opinionated, Entrepeneur. Flaws: Ugly, Insane. Bonds: Enemies. Occupation: Barkeep

Voice: Squeaky

Attributes [hide]

William Alston, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)14 (+2) 13 (+1)10 (+0)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Infernal, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Clerebold Bristol, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing blue shirts, loose pants, and blazers most of the time. He wears a colorful flower in his chestnut hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Clerebold speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He always tries to repair and not replace. It was this mentality that drove him into the Shepherd business.

History: Clerebold was born in the north. At a young age he loved to build and create. His father was very strict, and drilled into him lessons on being the perfect gentleman. He's since become an addict/alcoholic.

Motivation: Nothing but the best is good enough for him; and he has a rivalry with the church that dominates his actions

Ideals: Impeccable, Persistence. Flaws: Addict. Bonds: Attractive, Religious. Occupation: Shepherd

Voice: Laughs frequently while speaking

Attributes [hide]

Clerebold Bristol, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)13 (+1) 7 (-2)13 (+1)
Skills Medicine +0, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Manfred Atherton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He usually wears his pastel robe and has his crossbow always slung over his shoulder. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His ears are large.

Personality: Prone to second guessing himself, he comes off as nervous. He has a small toy that he constantly fidgets with.

History: He was born in the west. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he wants revenge against goblins

Ideals: Athletic. Flaws: Ugly, Shy, Addict. Bonds: Immigrant. Occupation: Navigator

Voice: Strong lisp

Attributes [hide]

Manfred Atherton, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)7 (-2) 10 (+0)12 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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