Henry Perry, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'2" and wears tight fitting clothing which further accentuates his frame. His red hair is thinning but still full. His eyes are a pleasant hazel.
Personality: This man loves writing and to teach people writing more than just about anything. He is a great chef.
History: The child of northern immigrants he idolized his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To be a Tanner again; and he is unsatisfied with his job
Ideals: Artistic, Gifted. Flaws: Disease. Bonds: Attractive, Immigrant, Job. Occupation: Mayor
Voice: Nasally tone
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Sard (20 gp). Carnelian (20 gp). 7 Acid flasks.
Robert Byron, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'0" and wears a white tunic with blue highlights, and long yellow pants that bunch up around his shoes. His left leg appears badly burned and disfigured. His hair is silver and curly. His gray eyes are passionate and lively.
Personality: He loves telling others what to do and how they should feel about things. He is afraid of women and trembles around them
History: Born in the west to a Layabout, Robert learned a great deal about his mother's area of expertise. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now owns his own business.
Motivation: Nothing but the best is good enough for him; and expand his business
Ideals: Opinionated, Impeccable. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Layabout
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 8 (-1) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1400 sp. Chrysoberyl (40 gp).
Bertram Kinsley, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His silver hair and beard is wavy and long. His eyes are likewise violet.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His job bores him to no end. He has decided to make it more interesting.
History: Born in the south to a Apothecary, Bertram learned a great deal about his mother's area of expertise. Over the years he perfected his riding and shooting skills. In the meantime he has taken over work as a Apothecary and occasionally as a mercenary.
Motivation: Further expansion of business; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Job, Nature. Occupation: Apothecary
Voice: pre-pubescent
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 9 (-1) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp.
Ernest Wordsworth, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in an above average manner. His hair is always cut to a buzz. His eyes are brown and catlike.
Personality: He is very quiet and rarely speaks above a whisper. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carter arts, while his mother instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Immigrant, Rich. Occupation: Carter
Voice: Jittery and nervous
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Terran, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Lapis lazuli (4 gp). Brown-green garnet (130 gp). 1 Magnifying glass. 1 Disguise kit. 1 Masterwork manacles.
Bernard Tenley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he likes to wear green tank tops with brown pants. His blonde hair, when down, is lengthy. His green unseeing eyes seem to look past you.
Personality: He will rave to anyone who will listen. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Bernard was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Fortune-teller. He now owns his own business.
Motivation: He feels that his past leaves him morally obligated to help.
Flaws: Disease, Insane. Bonds: Attractive, Criminal record, Job. Occupation: Fortune-teller
Voice: Dark and ominous
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1200 sp. 1 Climber’s kit. 1 Superior lock.
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