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NPC Generator

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Advanced [show]


Alexandre Compton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears long strands of aquamarine and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes peer out from beneath his small black hat.

Personality: He has always had a great fascination with Human culture. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Alexandre lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school to support his sick mother, and resented it. He has drifted from career to career and currently works as a Fortune-teller.

Motivation: He is unsatisfied with his job.

Ideals: Logical. Flaws: Racist. Bonds: Rich, Job, Family. Occupation: Fortune-teller

Voice: Speaks with back of mouth

Attributes [hide]

Alexandre Compton, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)5 (-3) 7 (-2)8 (-1) 14 (+2)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged -1 / 1d8-3, Grapple -2

Possessions: 100 gp. 1 Darkwood Shield. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Trey Bentley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His golden hair is styled in orderly dreadlocks. His skin is flawless and his blue eyes scan people very quickly.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Gifted. Flaws: Mundane. Bonds: Rich, Attractive, Nature, Job. Occupation: Sage

Voice: Nasally tone

Attributes [hide]

Trey Bentley, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)11 (+0) 15 (+2)11 (+0)
Skills Religion +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 pp.


Social Check DCs


Shane Winthrop, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and carries hand crossbows. His golden hair is lengthy and is close to two feet long. He has several tiny emerald earrings on each ear.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He works hard and plays hard.

History: He was born the only child of a wealthy merchant. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting giants, the young Shane began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by giants. Shane was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and many giants want him driven away

Ideals: Fighting, Entrepeneur. Flaws: Hedonist. Bonds: Rich, Attractive, Enemies. Occupation: Blacksmith

Voice: Breathy voice

Attributes [hide]

Shane Winthrop, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)13 (+1) 12 (+1)15 (+2)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 20000 cp.


Social Check DCs


Hubert Presley, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a moderate pudge and is not very fit. His hair is golden and curly. His eyes are green.

Personality: He is witty, but his monotone delivery comes off as unnerving He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Hubert lived on a farm with his father, near the main road leading to a nearby town. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently he has begun working with bootleggers and crooks.

Motivation: His relatives are trying to arrange a marriage; and he feels the way he acts is they only way to get by in the world

Ideals: Joker, Impeccable. Flaws: PTSD. Bonds: Family, Criminal record. Occupation: Baker

Voice: High pitched and raspy

Attributes [hide]

Hubert Presley, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)12 (+1) 11 (+0)7 (-2)
Skills Medicine +2, Persuasion +0
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2600 sp. 1 Half-Plate. 1 Darkwood Shield. 1 Masterwork studded leather.


Social Check DCs


Roger Bentham, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown coat over a white low-cut shirt, and a top hat upon his head. His long black hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with a lost civilization.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the south, certain he would find work there.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined. Flaws: Insomniac. Bonds: Immigrant, Adventurer, Poor. Occupation: Fisher

Voice: Spits and sputters

Attributes [hide]

Roger Bentham, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)14 (+2) 8 (-1)15 (+2)
Skills Acrobatics +3, History +4
Senses Passive Perception 9
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 300 gp. Deep blue spinel (1100 gp). Moonstone (30 gp).


Social Check DCs

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