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NPC Generator

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Gerard Brixton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a grey collared shirt and blue pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt, marred by teas. His white hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with finding treasure.

History: His mother raised him in a mountain cabin. He struck it rich when he found rare goods in large quantities. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Meet up once more with his childhood friend; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Nature, Rich. Occupation: Engraver

Voice: Speaks with squeezed throat

Attributes [hide]

Gerard Brixton, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)10 (+0) 12 (+1)16 (+3)
Skills Intimidation +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 90 pp.


Social Check DCs


Ralf Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt. His silver hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: The child of southern immigrants he idolized his mother. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 2 years.

Motivation: He is not mentally stable, and does not behave rationally; and seeks redemption

Flaws: Insane. Bonds: Job, Criminal record, Immigrant. Occupation: Miller

Voice: German accent

Attributes [hide]

Ralf Carlyle, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)13 (+1) 17 (+3)13 (+1)
Skills Investigation +3, Survival +5
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gomory Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his sickle, and carries sickles. His long white hair reaches down to his waist. His eyes are likewise hazel.

Personality: He has always had a great fascination with Human culture. He has all his life been fascinated with dancing.

History: He comes from a rich northern family. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Fighting, Artistic. Flaws: Racist. Bonds: Rich. Occupation: Ploughman

Voice: Dark and ominous

Attributes [hide]

Gomory Ainsworth, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)14 (+2) 12 (+1)9 (-1)
Skills Insight +3, Stealth +1
Senses Passive Perception 11
Languages Common, Undercommon, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. Eye agate (14 gp). Chalcedony (60 gp).


Social Check DCs


Guy Royston, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, marred by sweets. His long chestnut hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is fixated on the number 81. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: When he was but 6 years old his parents immigrated from the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Optimist, Entrepeneur. Flaws: Ugly, Insane. Bonds: In love, Immigrant. Occupation: Farmer

Voice: Irish accent

Attributes [hide]

Guy Royston, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)11 (+0) 8 (-1)9 (-1)
Skills Deception +1, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Thomas Lindsey, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and has a large black mantle and cape that has been intricately interwoven into his green robe. His left leg appears badly burned and disfigured. He has shaved his head bald. He has a tattooed face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the west his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Herbalist

Voice: Slow speaker

Attributes [hide]

Thomas Lindsey, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)13 (+1) 9 (-1)8 (-1)
Skills Intimidation +1, Perception +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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