Diggory Garrick, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is long and chestnut with streaks of golden, and is pulled back with small green clips. His beard is golden, braided, and well cared for. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He invites people to come help in his community garden.
History: He is the product a well kept family trust fund and as such has never really known need. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During his travels, Diggory and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Diggory discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Diggory fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He wants nothing more than to rejoin the army; and obtaining odd cultural human artifacts is his passion
Ideals: Philantrophist. Flaws: Addict, Disease. Bonds: Adventurer, Rich, Military. Occupation: Sculptor
Voice: Dark and ominous
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: Silver chalice with lapis lazuli gems (70 gp). Sapphire pendant on gold chain (800 gp).
Geoffrey Cason, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has done his best to style his silver hair to look like a famous performer. He tend to wears goggles to shield his eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not believe in violence as a means to an end. He is a dedicated Assassin but believes his peers are too gung-ho.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His arcane abilities were realized during a raid on his village. He has built up a small fortune and can afford his own way.
Motivation: To get a good night's sleep; and he's repulsed by the pc
Ideals: Pacifist, Gifted. Flaws: Antagonistic, Insomniac. Bonds: Rich. Occupation: Assassin
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Terran, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Banded mail. 1 Masterwork Light steel shield.
Alexandre Allerton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears rags and sports a simple walking cane. He keeps his red hair in a flapper bob. His face is scarred and worn.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He works hard and plays hard.
History: Alexandre was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Alexandre abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: To protect his home; and he wants to meet his childhood hero
Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Poor, Guardian, Adventurer. Occupation: Roofer
Voice: Italian accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 1 Superior lock. 1 Spyglass. 1 Magnifying glass. 1 Climber’s kit.
Tim Mori, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a brown cloak and cross-gartered pastel stockings. He has done his best to style his golden hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.
Personality: Eccentric and domineering, Tim will drive conversation. He invites people to come help in his community garden.
History: He was born a particularly ugly child, much to the horror of his parents. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He used his abilities to travel the world and help people.
Motivation: He is not mentally stable, and does not behave rationally; and wishes to resurrect an old love
Ideals: Extrovert, Philantrophist. Flaws: Ugly, Insane. Bonds: In love. Occupation: Sage
Voice: Can't modulate volume
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 8 (-1) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Shane Ainsworth, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is long and blonde with streaks of silver, and is pulled back with small black clips. His beard is silver, braided, and well cared for. His blue eyes dart from person to person.
Personality: Confrontational and typically high on some drug or another. He feeds upon the attention of others.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved from fad to fad and when he turned 15 he discovered music. He got away from his former life and has fallen to alcoholism.
Motivation: Find a way to reverse the transformation of his sister; and to end his boredom
Ideals: Artistic. Flaws: Addict, Mundane. Bonds: Attractive, Family. Occupation: Doctor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 7 (-2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Minor magic item.
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