Hunter Colton, Male Human [Permalink]
Personal [hide]
Description: He wears a green cloak and cross-gartered white stockings. His blonde hair is braided into rings. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: Stoic and calm, he prefers to meditate than take action. He never wears the same outfit twice, unless he absolutely has to.
History: The child of a Painter, who enjoyed hunting, Hunter was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Animal Trainer job and began his own company from there.
Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult; and wants to open a new tavern
Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Nature, Job. Occupation: Animal Trainer
Voice: Pirate accent
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Deep green spinel (50 gp). Jet (50 gp). 3 Alchemist’s fire.
Chad Brixton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a yellow shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His face is scarred and worn.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He served in the navy to pay for his family's outstanding loans. He was taken as a slave by a traveling circus and forced to perform He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is currently in port desperately looking for someone to get him out; and balancing his hectic life and new detective responsibilities is difficult
Flaws: Ugly. Bonds: Job, Rich, Military, Slave. Occupation: Detective
Voice: Sensual and smooth
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 18 (+4) | 8 (-1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
Charles Kendal, Male Human [Permalink]
Personal [hide]
Description: He wears a blue vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his blue boots flare out at the collars. His blonde hair is unkempt and raggedy. His amber eyes have a joyful gleam in them most of the time.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Charles hails from a village terrorized by gnolls. He dropped out of school before completing his studies. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Charles was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies. Occupation: Beggar
Voice: Dutch accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 11 (+0) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 800 sp. Jet (120 gp). Malachite (9 gp). 1 Masterwork Musical instrument.
Miles Alby, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a simple blue robe with brown stripes complete with hood. He is an epitome of beauty. He wears a small hat to cover his moderate length silver hair. He has a tattooed face.
Personality: He is happy with his job as a Herbalist. He turns his eye from what people do, preferring to live and let live. He is frequently practicing swordplay.
History: Born to a pair of adventurers, Miles grew up listening to his father's many stories. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. In the meantime he has taken over work as a Herbalist and occasionally as a mercenary.
Motivation: Further expansion of business; and he is greedy
Bonds: Attractive, Job, Military, Adventurer, Rich. Occupation: Herbalist
Voice: Switch between two voices
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 11 (+0) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal, Terran
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +6
Possessions: 600 gp. 1 Minor magic item.
Manfred Gracey, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He tends to wear a large grey jacket. His auburn hair has been sun bleached extensively. He is baby faced.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He does not believe in violence as a means to an end. He is a dedicated Hunter but believes his peers are too gung-ho.
History: Born in the west to a Hunter, Manfred learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and further expansion of business
Ideals: Pacifist. Flaws: Ugly, Racist. Bonds: Job, Adventurer. Occupation: Hunter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 10 (+0) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 20 pp.
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