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Advanced [show]


Thomas Hayes, Male Human [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his pickaxe always slung over his shoulder, and carries pickaxes. His auburn hair is lengthy. His brown eyes are slightly larger than normal.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is compelled to act according to his religious beliefs; and doesn't want to be a bellfounder and was forced into it by his family

Ideals: Fighting. Flaws: Shy. Bonds: Family, Immigrant, Religious. Occupation: Bellfounder

Voice: Boston accent

Attributes [hide]

Thomas Hayes, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)13 (+1) 15 (+2)11 (+0)
Skills History +3, Stealth +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Frederick Dumph, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, tan cloak, and he perpetually has his longbow ready. He has no hair. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He misses his home and complains about the freezing weather, even in summer.

History: The child of a Carter, who enjoyed hunting, Frederick was taken on many hunting expeditions. He worked as a nervous Guard and found it very stressful. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frederick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and expand his business

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Job, Immigrant, Nature. Occupation: Guard

Voice: Soft and mumbly

Attributes [hide]

Frederick Dumph, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)11 (+0) 12 (+1)17 (+3)
Skills Intimidation +5, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Thomas Merton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and has the majority of his body covered in plate. His chestnut hair is cut short. His eyes are amber and he is always smoking a pipe.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is obsessed with finding treasure.

History: Thomas was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Like his father and his sister before him, after school he went straight into learning to become a Tailor. He then took over the family business and is one of the better Tailor for hire.

Motivation: Further expansion of business; and balancing his hectic life and new tailor responsibilities is difficult

Flaws: Ugly. Bonds: Job, Adventurer, Poor. Occupation: Tailor

Voice: Australian accent

Attributes [hide]

Thomas Merton, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 13 (+1)8 (-1) 14 (+2)11 (+0)
Skills Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Peridot (50 gp). Sardonyx (50 gp). Lapis lazuli (9 gp). 1 Minor magic item.


Social Check DCs


Tim Tattersall, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He typically wears a sleeveless long coat of deep tan leather and dull grey iron scale mail, marred by beers. He sports a flattop hair cut. His eyes are a pleasant brown.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered music. He got away from his former life and has fallen to alcoholism.

Motivation: Revenge; and many gnolls want him driven away

Ideals: Entrepeneur, Artistic. Flaws: Ugly, Addict. Bonds: Enemies. Occupation: Performer

Voice: Soothing and warm

Attributes [hide]

Tim Tattersall, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)11 (+0) 17 (+3)8 (-1)
Skills Investigation +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Chrysoberyl (150 gp). Eye agate (11 gp). Alexandrite (800 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Godfrey Wakefield, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has auburn hair. His blue eyes dart from person to person to random spaces in the air.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a desert tribe. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge

Ideals: Fighting, Athletic, Entrepeneur, Persistence. Bonds: Enemies, Nature. Occupation: Carter

Voice: Booming voice

Attributes [hide]

Godfrey Wakefield, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)15 (+2) 11 (+0)16 (+3)
Skills Intimidation +5, Investigation +4
Senses Passive Perception 10
Languages Common, Druidic, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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