Thomas Ansley, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his nunchaku. His hair is always cut to a buzz. His fierce green eyes like to dwell on things.
Personality: He speaks before he thinks and is too direct. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He served in the navy to pay for his family's outstanding loans. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He ran away from his former home and has been making his living as a Armorer for the past few years.
Motivation: Expand his business; and to prove his worth to the world
Ideals: Gifted. Flaws: Impulsive. Bonds: Job, Military. Occupation: Armorer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +1
Possessions: 18000 sp.
Adam Reid, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He has a hunchback. His hair is always cut to a buzz. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born in the north his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. He has been saving his money to try and buy his brother's freedom.
Motivation: Doesn't want to be a Blacksmith and was forced into it by his family; and to reunite with his absent mother
Ideals: Disciplined, Athletic. Flaws: Ugly. Bonds: Family, Poor. Occupation: Blacksmith
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Ralf Soames, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a robe, a symbol of strength around his neck, and a scimitar on his belt. He has shaved his head bald. His eyes are gray.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He enjoys reading and quiet.
History: Born to a Baker, his father struggled to pay the bills. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He used his abilities to travel the world and help people.
Motivation: To share knowledge with the world.
Ideals: Fighting, Philantrophist, Logical, Gifted. Bonds: Poor. Occupation: Armorer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4
Possessions: 2000 sp.
Henry Acton, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is typically in his Assassin uniform. His white hair is heavily combed to the right. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. As long as the job gets done he does not care how it got done.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He inherited the family business which he has now maintained for 4 years.
Motivation: Expand his business.
Ideals: Professionalism. Bonds: Job, Attractive, Immigrant. Occupation: Assassin
Voice: Spits words with contempt
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Celestial, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
John Compton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears tattered old clothes. He sports a long white beard, and similarly colored long hair. His ears are large.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world.
Ideals: Joker, Athletic. Flaws: Ugly, Impulsive. Bonds: Mentor. Occupation: Barber
Voice: Spits words with contempt
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp.
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