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Advanced [show]


Frederick Marley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is dressed in a clean black cloak covering his clean studded leather. He is an epitome of beauty. He has dyed his greying black hair a little too much giving a sharp black color. He wears a mask on his face.

Personality: Overbrimming with self-confidence, Frederick isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a font of random trivia from the lore and stories he has discovered

History: Born to a Gardener, his father struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him; and to share knowledge with the world

Ideals: Impeccable, Logical. Bonds: Attractive, Poor, Immigrant. Occupation: Architect

Voice: Uses sign language

Attributes [hide]

Frederick Marley, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)13 (+1) 11 (+0)10 (+0)
Skills Arcana +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 13000 sp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Richard Wakefield, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he typically wears a sleeveless long coat of deep blue leather and dull yellow iron scale mail. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He comes from a rich eastern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to trick people and travel the world for free.

Motivation: He is greedy; and money/treasure

Flaws: Ugly, Sensitive, Insane. Bonds: Criminal record, Rich. Occupation: Tanner

Voice: Hollow voice

Attributes [hide]

Richard Wakefield, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)11 (+0) 15 (+2)16 (+3)
Skills Athletics +0, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 13000 cp. Golden yellow topaz (1000 gp).


Social Check DCs


Cory Fidget, Male Human [Permalink]

Personal [hide]

Description: This northern man very much looks the part of a Mercenary. His clothes are grease stained in places. He has a brown handlebar mustache and slicked back brown hair. His fierce amber eyes like to dwell on things.

Personality: He is extraordinarily eccentric. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken as a slave by a traveling circus and forced to perform He inherited the family business which he has now maintained for 12 years.

Motivation: To be a Architect again.

Flaws: Insane. Bonds: Job, Poor, Immigrant, Slave. Occupation: Mercenary

Voice: Speaks with back of mouth

Attributes [hide]

Cory Fidget, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)12 (+1) 13 (+1)13 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 19000 cp. Smoky quartz (70 gp). Pink pearl (120 gp).


Social Check DCs


Ralf Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has relatively light skin and is very physically imposing due to his abundance of muscles. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He has gleaming, smiling blue eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother took him hunting and taught him how to get in the mind of other creatures. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: He is a bit of a kleptomaniac.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Nature. Occupation: Adventurer

Voice: Low range voice

Attributes [hide]

Ralf Beckwith, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)13 (+1) 17 (+3)12 (+1)
Skills Arcana +3, Medicine +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 90 pp. 1 Tanglefoot bags. 1 Tanglefoot bags.


Social Check DCs


Adam Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a blue costume with the symbols of the four houses of cards on his torso, marred by beers. His hair is chestnut and curly. He wears large thick round spectacles.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Adam was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother; and an old rival family wants him found

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Family, Poor. Occupation: Navigator

Voice: Low and grunting

Attributes [hide]

Adam Wilberforce, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)18 (+4) 11 (+0)11 (+0)
Skills Nature +6, Survival +2
Senses Passive Perception 10
Languages Common, Druidic, Undercommon, Gnome, Aquan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1500 sp.


Social Check DCs

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