Kyle Hailey, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He wears a yellow costume with the symbols of the four houses of cards on his torso. He has a hunchback. His brown hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.
Personality: He is happy with his job as a Barrister. He turns his eye from what people do, preferring to live and let live. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was raised in a plains tribe. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: Wants to open a new tavern; and he wants nothing more than to rejoin the army
Flaws: Ugly. Bonds: Job, Military, Nature, Rich. Occupation: Barrister
Voice: Creaky witch voice
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 7 (-2) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Goblin, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Clerebold Milton, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and he perpetually has his ceremonial dagger ready. He wears his brown hair down. His gray eyes lackadaisically let the world flow into them.
Personality: Cocky and sure of himself, he believes he is the best Courier born in the past three hundred years. He is frequently practicing swordplay.
History: He was born several months after his father was called into army service. Clerebold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.
Motivation: To reunite with his old friends.
Ideals: Fighting. Flaws: Depressed. Bonds: Adventurer, Job, Military. Occupation: Courier
Voice: Jamaican accent
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 11 (+0) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 6000 cp. Gold and topaz bottle stopper cork (700 gp). 1 Half-Plate. 1 Half-Plate. 1 Breastplate.
Don Snowdon, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears rags and sports a simple walking cane. His hair is cut close to his head. His eyes are a pleasant blue.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Don enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born at the edge of vast island. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.
Motivation: Wants to work out more often; and wants to have a good time and be beloved
Ideals: Athletic, Optimist. Flaws: Hedonist. Bonds: Poor, Nature, Attractive. Occupation: Junk Dealer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 14000 cp. Star rose quartz (50 gp). Malachite (16 gp). Tourmaline (130 gp).
John Stafford, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a lot of dark rich colors, with gold accents. His red hair has been sun bleached extensively. He has amber eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: John was born with his father's beautiful face. He has had some formal music training, and achieved minor success. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Seeks redemption; and he is a bit of a kleptomaniac
Ideals: Artistic. Bonds: Attractive, Job, Criminal record, Enemies. Occupation: Bather
Voice: Switch between two voices
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 37 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp.
Henry Clifton, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears loose pants and a collared shirt complete with sweater beneath his coat, and his gloved hand is found clutching a pickaxe. His red hair is matted, messy, and big. His eyes are brown and he is always smoking a pipe.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He never wears the same outfit twice, unless he absolutely has to.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He moved from fad to fad and when he turned 15 he discovered painting. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Money/treasure; and he's repulsed by the pc
Ideals: Artistic. Flaws: Ugly, Antagonistic, Secretive. Bonds: Rich. Occupation: Fletcher
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 50 pp.
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Their contribution stands as a beacon of hope for all adventurers!
