Diggory Weld, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears loose pants and a collared shirt complete with sweater beneath his coat. His skin is also unnaturally pale. His long black hair reaches down to his waist. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: His tongue was cut out and he uses sign language. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He comes from a rich western family. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Opinionated. Flaws: Ugly, Disease, Insane. Bonds: Rich. Occupation: Baker
Voice: Aggressive tone
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 2300 sp.
Simon Harlan, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'5". He is typically in his Mayor uniform. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are blue.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a font of random trivia from the lore and stories he has discovered
History: A powerful wizard made him what he is. He worked as a nervous Mayor and found it very stressful. He has drifted from career to career and currently works as a Mayor.
Motivation: He'd like to take his coworkers down a peg; and wants to have a good time and be beloved
Ideals: Logical, Optimist. Bonds: Job, Mentor. Occupation: Mayor
Voice: French accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2900 sp.
Trym Coombs, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a slight overbite and is overall scrawny. His brown hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Animals are drawn to him, and he is able to talk to them.
History: He comes from a rich western family. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He got away from his former life and has fallen to alcoholism.
Motivation: He is compelled to act according to his religious beliefs; and he is greedy
Ideals: Gifted. Flaws: Shy, Addict. Bonds: Rich, Religious. Occupation: Scribe
Voice: Spanish accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 300 gp. Blue sapphire (400 gp). Jet (110 gp). Sard (80 gp). Red-brown spinel (110 gp). 1 Minor magic item.
Odo Vance, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his lance. He has a small bristly mustache and wavy golden hair. His thin eyebrows rest above his beady green eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He served in the navy to pay for his family's outstanding loans. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others.
Ideals: Joker, Logical. Flaws: Ugly, Fearful. Occupation: Merchant
Voice: Indian accent
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 7000 cp. Brass mug with jade inlays (600 gp).
Chad Hadley, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears dark leathers with embroidery, marred by chocolates. He wears his hair in dreadlocks. He has a tattooed face.
Personality: He is mildly Human supremacist, though he does not identify as such. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was raised in a island tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Assassin.
Motivation: A strong sense of loyalty to Human people; and balancing his hectic life and new assassin responsibilities is difficult
Ideals: Professionalism. Flaws: Ugly, Racist. Bonds: Nature, Job. Occupation: Assassin
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 400 gp. Bloodstone (50 gp). Amethyst (130 gp). 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
