Conrad Gentry, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of amber and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He is almost excessively polite to everyone, even when angry. He is frequently practicing swordplay.
History: Sold as a small child to a necromancer, Conrad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was a soldier and died while he was still young. Conrad was left his mother's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Flaws: Ugly, Shy. Bonds: Rich, Military, Mentor. Occupation: Body Guard
Voice: Sensual and smooth
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 15 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Draconic, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 27000 cp. 1 Minor magic item.
Tim Harley, Male Human [Permalink]
Personal [hide]
Description: 5'10" and lanky with angular features, he is an attractive figure. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His red hair is lengthy. His eyes, though not visible through his cowl, are violet.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He served in the navy to pay for his family's outstanding loans. His mother took him hunting and taught him how to get in the mind of other creatures. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To clean up the streets; and he wants nothing more than to rejoin the army
Ideals: Logical. Bonds: Attractive, Guardian, Military, Nature. Occupation: Tailor
Voice: Indian accent
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 8000 cp.
Dean Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He is portly but not overly obese. His black hair is styled in orderly dreadlocks. His brown eyes lackadaisically let the world flow into them.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a very good compulsive liar and kleptomaniac.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Revenge; and he is wracked by social anxiety
Flaws: Selfish, Mundane, Fearful. Bonds: Criminal record, Enemies. Occupation: Dyer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 sp. Freshwater pearl (10 gp). Amethyst (70 gp). Fiery yellow corundum (400 gp).
Nicholas Moreno, Male Human [Permalink]
Personal [hide]
Description: He wears a red vest and prefers pastel and green shirts. His boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. He has done his best to style his blonde hair to look like a famous performer. His face is scarred and worn.
Personality: He is a Banker first and foremost. He believes firmly that knowledge should be universal. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Banker.
Motivation: To settle down with his crush.
Flaws: Ugly. Bonds: Job, Has a crush, Adventurer, Slave. Occupation: Banker
Voice: Sounds elderly
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp.
Wymar Tattersall, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is physically well-built. His long chestnut hair is drawn into a two foot long braid. His eyes are blue and he is always smoking a pipe.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He comes from a rich western family. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. After months of barely getting by, Wymar managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He feels that his past leaves him morally obligated to help.
Bonds: Guardian, Rich, In love, Criminal record. Occupation: Painter
Voice: Sore throat, cough
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 19000 cp.
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