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NPC Generator

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Advanced [show]


Norman Shelley, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft brown waves gently in the breeze. He has relatively light skin and is very physically imposing due to his abundance of muscles. His brown hair is lengthy and is close to two feet long. He wears an eyepatch.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and expand his business

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Cook

Voice: Pronounces difficult words wrong

Attributes [hide]

Norman Shelley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)14 (+2) 11 (+0)14 (+2)
Skills Animal Handling +2, Athletics +2
Senses Passive Perception 10
Languages Common, Undercommon, Auran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2100 sp.


Social Check DCs


Anselm Byron, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an entirely brown suit with red socks and a vest with buckled shoes. His tied-back hair is golden. He has blue eyes and a brown hat with a red feather.

Personality: He is irascible and easily irritated. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: The child of a Guard, who enjoyed hunting, Anselm was taken on many hunting expeditions. Through the years after Anselm was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Anselm's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: An old rival family wants him found; and to reunite with his absent mother

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Nature, Family. Occupation: Glassblower

Voice: Jamaican accent

Attributes [hide]

Anselm Byron, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)15 (+2) 14 (+2)7 (-2)
Skills Perception +4, Persuasion +0
Senses Passive Perception 10
Languages Common, Ignan, Aquan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 5000 sp.


Social Check DCs


Adelard Burton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears baggy grey pantaloons and a white scarf. He has shaved his head bald. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He loves telling others what to do and how they should feel about things. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: From birth he was tutored by a cruel and relentless mentor. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac

Ideals: Opinionated. Bonds: Attractive, Criminal record, Mentor, Immigrant. Occupation: Brewer

Voice: pre-pubescent

Attributes [hide]

Adelard Burton, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 18 (+4)7 (-2) 9 (-1)6 (-2)
Skills Performance +0, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2200 sp.


Social Check DCs


Richard Sharps, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with violet colored cloaks and clothing. He is physically well-built. He wears his hair in dreadlocks. He is very pretty but has cold, dead eyes.

Personality: Richard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He comes from a rich eastern family. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it.

Ideals: Impeccable, Philantrophist, Gifted. Bonds: Attractive, Rich. Occupation: Dyer

Voice: Squeaky

Attributes [hide]

Richard Sharps, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)5 (-3) 14 (+2)13 (+1)
Skills History -1, Religion -1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Hunter Wharton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His golden hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Hunter wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Hunter was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Disciplined, Joker. Bonds: Immigrant, Poor, Adventurer. Occupation: Barkeep

Voice: Posh accent

Attributes [hide]

Hunter Wharton, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)5 (-3) 14 (+2)15 (+2)
Skills Stealth +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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