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Advanced [show]


Lance Winthrop, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears long strands of amethyst and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His blonde hair is knotted and matted. His blue eyes peer out from beneath his feathered red hat.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He invites people to come help in his community garden.

History: He was born in a small plains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it.

Ideals: Opinionated, Philantrophist. Bonds: Rich, Nature. Occupation: Mason

Voice: Rolls R's

Attributes [hide]

Lance Winthrop, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)11 (+0) 9 (-1)17 (+3)
Skills Investigation +2, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Anthony Clapham, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants. His moppish chestnut hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Like his mother and his sister before him, after school he went straight into learning to become a Sellsword. He's also a talented Seamstress, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and he would like to get married and retire

Ideals: Philantrophist, Joker. Bonds: Religious, Job, Has a crush. Occupation: Sellsword

Voice: Speaks with squeezed throat

Attributes [hide]

Anthony Clapham, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 10 (+0)9 (-1) 12 (+1)14 (+2)
Skills Athletics +0, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple +4

Possessions: 13000 cp.


Social Check DCs


Peter Wordsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is generally well dressed albeit a few years behind the times. He keeps his long white hair kept up in a rat tail. His violet eyes dart from person to person to random spaces in the air.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Peter is combative with any and all who dare try his patience in the slightest.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Justice, Gifted. Flaws: Fearful. Bonds: Attractive, Criminal record. Occupation: Dyer

Voice: French accent

Attributes [hide]

Peter Wordsworth, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)11 (+0) 10 (+0)15 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. 1 Magnifying glass. 1 Simple lock. 1 Magnifying glass.


Social Check DCs


Simon Huckabee, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with feathered hat. He has relatively light skin and is very physically imposing due to his abundance of muscles. His black hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: He speaks before he thinks and is too direct. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born the only child of a wealthy merchant. His mother took him hunting and taught him how to get in the mind of other creatures. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur. Flaws: Impulsive, Insane. Bonds: Religious, Nature. Occupation: Mortician

Voice: Hollow voice

Attributes [hide]

Simon Huckabee, Male Human Fighter 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)17 (+3) 12 (+1)17 (+3)
Skills Investigation +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Sylvan, Draconic, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. Peridot (80 gp). Violet garnet (500 gp).


Social Check DCs


Chad Hayley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a green tunic with pastel highlights, and long blue pants that bunch up around his shoes. His tied-back hair is auburn. His hazel eyes dart from person to person.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Hedonist, Insane. Bonds: Military, Adventurer. Occupation: Brewer

Voice: Raspy

Attributes [hide]

Chad Hayley, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)14 (+2) 11 (+0)11 (+0)
Skills Religion +4, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Red spinel (130 gp).


Social Check DCs

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