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Charles Kendall, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He usually wears his violet robe and has his dagger always slung over his shoulder. He keeps his red hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: He is mildly Human supremacist, though he does not identify as such. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He is a Maurezhi in disguise. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Flaws: Racist. Bonds: Enemies, Adventurer. Occupation: Bounty Hunter

Voice: Sensual and smooth

Attributes [hide]

Charles Kendall, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 49 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)8 (-1) 13 (+1)15 (+2)
Skills Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 4000 cp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Tim Bradford, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. He wears his hair in dreadlocks. This violet eyed easterner is not easily forgotten.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a pair of adventurers, Tim grew up listening to his mother's many stories. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to work out more often; and he has passion for adventuring and risk

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Job, Adventurer, Family. Occupation: Baker

Voice: Uses sign language

Attributes [hide]

Tim Bradford, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 17 (+3)17 (+3) 15 (+2)11 (+0)
Skills Athletics +5, Stealth +2
Senses Passive Perception 12
Languages Common, Infernal, Auran, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Hourglass. 1 Magnifying glass.


Social Check DCs


Hubert Graeme, Male Human [Permalink]

Personal [hide]

Description: He sports white clothing, slightly heavier than average wear. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a clover on it. He sports a long golden beard, and similarly colored long hair. He wears a mask on his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: The child of northern immigrants he idolized his father. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Beggar and was forced into it by his family; and he wants nothing more than to rejoin the army

Bonds: Nature, Family, Immigrant, Military. Occupation: Beggar

Voice: Farmer accent

Attributes [hide]

Hubert Graeme, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)15 (+2) 12 (+1)11 (+0)
Skills Investigation +4, Stealth +6
Senses Passive Perception 11
Languages Common, Ignan, Goblin
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. Pink pearl (160 gp). Star rose quartz (80 gp). Chrysoberyl (160 gp).


Social Check DCs


Nicholas Warwick, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is white and curly. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He never swears and excessively uses polite adverbs when speaking. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's attracted to the PC; and he desires power and/or immortality

Ideals: Athletic, Optimist, Gifted. Flaws: Shy. Bonds: Adventurer, Has a crush. Occupation: Servant

Voice: Switch between two voices

Attributes [hide]

Nicholas Warwick, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)9 (-1) 15 (+2)14 (+2)
Skills Investigation +1, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Justin Tenley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. His red hair is greying along the sides and has receded to reveal a widow's peak. His green eyes have a joyful gleam in them most of the time.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised in a desert tribe. His mother was a soldier and died while he was still young. Justin was left his mother's suit of armor and trained in its use and care. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Justin never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Sensitive. Bonds: Attractive, In love, Nature, Military. Occupation: Roofer

Voice: High pitched, excited

Attributes [hide]

Justin Tenley, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)14 (+2) 12 (+1)15 (+2)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 11
Languages Common, Druidic, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 17000 cp.


Social Check DCs

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