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NPC Generator

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Advanced [show]


Alexandre Gentry, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black costume with the symbols of the four houses of cards on his torso. His hair is red and very short. His hazel eyes lackadaisically let the world flow into them.

Personality: He exudes charisma. He is a tour de force of persuasion. He uses divination through singing.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep.

Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Immigrant, Attractive. Occupation: Navigator

Voice: High pitched, excited

Attributes [hide]

Alexandre Gentry, Male Human Fighter 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)10 (+0) 11 (+0)15 (+2)
Skills Athletics +6, History +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 800 gp. Chrysoberyl (60 gp). Alexandrite (300 gp). Sard (80 gp). 1 Minor magic item.


Social Check DCs


Alex Yardley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His black hair is long and unkept. His eyes are a pleasant amber.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has all his life been fascinated with poetry.

History: He was born to a criminal king-pin and mafia family His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Persistence, Artistic. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Slave Trader

Voice: Stutters

Attributes [hide]

Alex Yardley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)16 (+3) 14 (+2)13 (+1)
Skills Insight +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Orc, Goblin, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Gunter Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, and he perpetually has his glaive ready. His hair is always cut to a buzz. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Gunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the west, but his parents moved at a very young age to the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert, Optimist. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Masseuse

Voice: Spanish accent

Attributes [hide]

Gunter Gladstone, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)15 (+2) 15 (+2)15 (+2)
Skills Deception +4, History +4
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 37000 sp. Tourmaline (160 gp). Amber (160 gp). Iolite (40 gp). Peridot (40 gp).


Social Check DCs


Everard Camden, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a broad hat to hide his balding. He has a dull look in his blue eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He does not trust anyone and sleeps with one eye open.

History: Everard hails from a village terrorized by drow. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable.

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Criminal record, Enemies. Occupation: Mason

Voice: Scandinavian accent

Attributes [hide]

Everard Camden, Male Human Fighter 4
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)9 (-1) 12 (+1)13 (+1)
Skills Animal Handling +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. 2 Antitoxin.


Social Check DCs


Kyle Darlington, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman and is in decent physical shape. His silver hair is lengthy. His eyes, though not visible through his cowl, are blue.

Personality: He dislikes all the random violence that takes place in the north. Kyle is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He got into the Sage business at a young age. He was an athlete and attended two major summer competitions. He never won. He has achieved small success as a Sage.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Pacifist, Athletic. Bonds: Rich, Family, Job. Occupation: Sage

Voice: Italian accent

Attributes [hide]

Kyle Darlington, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)12 (+1) 12 (+1)7 (-2)
Skills Deception +0, Insight +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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