Kody Watson, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a simple white robe with brown stripes complete with hood. His red hair is matted, messy, and big. He wears an eyepatch.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Kody was born the youngest of three triplets. His first spouse was a Jeweler, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Marry his sister to traveling adventurers.
Ideals: Athletic, Philantrophist. Flaws: Ugly, Secretive. Bonds: Family. Occupation: Merchant
Voice: Nasally tone
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Theobald Presley, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He dresses in grey turtlenecks beneath a tan coat with black slacks. His golden hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes dart from person to person to random spaces in the air.
Personality: He is business-like. He takes instructions and follows them to the letter. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was raised in a desert tribe. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Obtaining odd cultural Human artifacts is his passion; and wants to work out more often
Ideals: Athletic, Professionalism, Joker. Bonds: Nature, Immigrant. Occupation: Brewer
Voice: Old Prospector
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. Silver pearl (50 gp).
Gilbert Blankley, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a simple black robe with brown stripes complete with hood. His brown hair is unkempt and raggedy. His brown eyes are passionate and lively.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is lazy, self-centered, vain, and jealous.
History: Gilbert was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after Gilbert was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Gilbert's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Gilbert and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Athletic. Flaws: Ugly, Antagonistic, Selfish. Bonds: Poor. Occupation: Animal Trainer
Voice: Uses sign language
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 46 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 15 (+2) | 5 (-3) | 7 (-2) |
Senses Passive Perception 7
Languages Common, Giant, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 8000 sp. 1 Minor magic item.
Hunter Everly, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a blue cloak and cross-gartered green stockings. His hair is auburn and curly. His eyes are gray and beady.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: The child of western immigrants he idolized his father. His first spouse was a Locksmith, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He moves from town to town, unable to find a place to settle.
Motivation: An old rival family wants him found.
Ideals: Joker. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Navigator
Voice: Italian accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Infernal, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 37000 sp.
Randal Elton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a auburn handlebar mustache and slicked back auburn hair. His brown eyes lackadaisically let the world flow into them.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born to a criminal king-pin and mafia family His childhood dream was to be a Fortune-teller, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To prove his worth to the world; and he desires power and/or immortality
Ideals: Fighting. Flaws: Impulsive. Bonds: Criminal record, Job, Adventurer. Occupation: Weaver
Voice: Spanish accent
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 17 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon, Aquan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 2 Tanglefoot bags.
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