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NPC Generator

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Advanced [show]


Shane Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a grey Stetson hat and grey clothes, marred by beers. His white hair is thinning but still full. His ears are large.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is able to make almost anything out of random pieces of junk.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants his loneliness to end; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Job, Slave, Has a crush. Occupation: Barkeep

Voice: Spanish accent

Attributes [hide]

Shane Birkenhead, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 50 pp. 1 Half-Plate. 1 Darkwood Shield. 1 Masterwork Light steel shield.


Social Check DCs


Odo Clapham, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears very tight pants and wife beaters, though occasionally he sports a white coat. His left hand appears badly burned and disfigured. He has wavy white hair. He has a tattooed face.

Personality: Stoic and calm, he prefers to meditate than take action. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the south to a Dilettante, Odo learned a great deal about his father's area of expertise. Over the years he perfected his riding and shooting skills. He became a Dilettante soon after.

Motivation: Further expansion of business.

Ideals: Disciplined, Entrepeneur. Bonds: Job, Nature. Occupation: Dilettante

Voice: Spits words with contempt

Attributes [hide]

Odo Clapham, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)14 (+2) 7 (-2)16 (+3)
Skills Intimidation +5, Survival +0
Senses Passive Perception 8
Languages Common, Draconic, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 40 pp.


Social Check DCs


Ernest Wade, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light tan in addition to tight pants. He has a penchant for wearing a ring with an oversized ruby on his right hand. He has styled his golden hair well, parting it to the right. His eyes are blue and beady.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not trust anyone and sleeps with one eye open.

History: When he was but 5 years old his parents immigrated from the west. Ernest was born on a far western desert where he grew up under the tutelage of his father, an expert Dyer. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has money and likes to spend it; and to get a good night's sleep

Ideals: Disciplined. Flaws: Ugly, Insomniac, Secretive. Bonds: Rich, Immigrant. Occupation: Dyer

Voice: Hissing voice

Attributes [hide]

Ernest Wade, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)13 (+1) 12 (+1)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Solomon Bentham, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a lot of dark rich colors, with gold accents. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are violet.

Personality: He is mildly Human supremacist, though he does not identify as such. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was always a brilliant, if unscrupulous mind. As a young adult he joined a group advocating for an improvement in Human conditions. He left for the south, certain he would find work there.

Motivation: A strong sense of loyalty to Human people; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Racist, Insane. Bonds: Attractive, Immigrant. Occupation: Body Guard

Voice: German accent

Attributes [hide]

Solomon Bentham, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)14 (+2) 9 (-1)11 (+0)
Skills Investigation +4, Stealth +3
Senses Passive Perception 9
Languages Common, Celestial, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Jade (70 gp). Amethyst (70 gp).


Social Check DCs


Charles Hale, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair is still thick. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Abrasive and pushy, he has a hard time making friends. He has a minor phobia of water and hates getting wet.

History: Charles was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Through the years after Charles was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Charles's mother didn't care for him much, and the feeling was mutual. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's repulsed by the PC.

Flaws: Addict, Antagonistic, Fearful. Bonds: Poor, Adventurer. Occupation: Doctor

Voice: Smoker's lung

Attributes [hide]

Charles Hale, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)14 (+2) 13 (+1)8 (-1)
Skills Arcana +4, Deception +1
Senses Passive Perception 11
Languages Common, Auran, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Masterwork studded leather. 1 Buckler.


Social Check DCs

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