Hubert Oakes, Male Human [Permalink]
Personal [hide]
Description: He wears a yellow costume with the symbols of the four houses of cards on his torso. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair is cut short with large spiked bangs in the front. He has violet eyes.
Personality: He can speak with the recently deceased. He does not believe in violence as a means to an end. He is a dedicated Apothecary but believes his peers are too gung-ho.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He married young, but lost his spouse to dire rats. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Hubert was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult; and he feels kind of lost in life
Ideals: Gifted, Pacifist. Flaws: Depressed. Bonds: Enemies, Job. Occupation: Apothecary
Voice: Strong lisp
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
Possessions: 2900 sp. Moonstone (80 gp). Jasper (80 gp). Sard (80 gp). 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.
Trym Stapleton, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He usually wears his violet robe and has his kukri always slung over his shoulder. His chestnut hair is kept up in a ponytail inside a feathered hat. He has several tiny jet earrings on each ear.
Personality: He is almost excessively polite to everyone, even when angry. He has a minor phobia of water and hates getting wet.
History: Trym lived on a farm with his mother, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: Regain custody of his daughter; and an old rival family wants him found
Flaws: Shy, Fearful. Bonds: Immigrant, Rich, Family. Occupation: Miller
Voice: Indian accent
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 9 (-1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3000 sp. Chalcedony (40 gp). Amethyst (130 gp).
Adam Warwick, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a brown collared shirt and green pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has moderate length chestnut hair. His face is scarred and worn.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Adam is combative with any and all who dare try his patience in the slightest.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an apprentice working in his mother's forge. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Justice. Flaws: Ugly, Disease, Insomniac. Bonds: Job. Occupation: Cartwright
Voice: Soothing and warm
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 9 (-1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Golden pearl (120 gp). White pearl (120 gp). Banded agate (15 gp).
Gerard Dryden, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears many layers of old clothing at all times. He has dyed his greying silver hair a little too much giving a sharp silver color. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Energy wise he seems alert and responsive.
History: He was born in the east, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.
Motivation: Money/treasure; and marry his brother to traveling adventurers
Ideals: Professionalism. Flaws: Ugly, Terse. Bonds: Poor, Immigrant. Occupation: Map Maker
Voice: Old thin voice
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 2800 sp.
Diggory York, Male Human [Permalink]
Personal [hide]
Description: Standing 6'3", this man wears a violet collared shirt and blue pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He has a very tight haircut. He has a dull look in his blue eyes.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Diggory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Ugly, Insane, Forgetful. Bonds: Poor. Occupation: Spy
Voice: Timid voice
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 16 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 19000 sp. White pearl (100 gp). Golden pearl (100 gp). Rhodochrosite (4 gp). Amethyst (100 gp). 1 Minor magic item.
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