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NPC Generator

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Advanced [show]


Alex Shirley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his longsword, and a wedding ring on his left hand. He has a black handlebar mustache and slicked back black hair. His otherwise smooth face is marked with small tiny scars.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He feels kind of lost in life; and wishes to resurrect an old love

Flaws: Depressed, Impulsive. Bonds: In love, Religious. Occupation: Stableman

Voice: Complex vocabulary, royal

Attributes [hide]

Alex Shirley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)14 (+2) 11 (+0)17 (+3)
Skills History +4, Religion +4
Senses Passive Perception 10
Languages Common, Auran, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Gerard Walpole, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a white tunic with brown highlights, and long blue pants that bunch up around his shoes. With a patchy white beard and wild white hair. He has green eyes and a white hat with a brown feather.

Personality: His tongue was cut out and he uses sign language. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born the only child of a wealthy merchant. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He ran away from his former home and has been making his living as a Blacksmith for the past few years.

Motivation: To settle down with his crush; and he's in love

Ideals: Entrepeneur. Flaws: Disease. Bonds: Poor, Criminal record, Job, Has a crush. Occupation: Blacksmith

Voice: Whispers

Attributes [hide]

Gerard Walpole, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 17 (+3)13 (+1) 11 (+0)14 (+2)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Adelard Atherton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is physically well-built. His hair is long and black with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. He has gleaming, smiling green eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. As long as the job gets done he does not care how it got done.

History: He was raised in a mountains tribe. His family was turned out during the war. He and his family wandered south to less war torn lands. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge.

Ideals: Fighting, Professionalism. Flaws: PTSD. Bonds: Attractive, Nature. Occupation: Tanner

Voice: Uses sign language

Attributes [hide]

Adelard Atherton, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)11 (+0) 17 (+3)13 (+1)
Skills Performance +3, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Hugh Westbrook, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing. His skin is fair and his fingers are delicate and long. He has done his best to style his white hair to look like a famous performer. He wears a mask on his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not believe in violence as a means to an end. He is a dedicated Armorer but believes his peers are too gung-ho.

History: Hugh was born the youngest of three triplets. Hugh was born on a far eastern forest where he grew up under the tutelage of his father, an expert Armorer. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to clean up the streets

Ideals: Pacifist. Bonds: Family, Immigrant, Adventurer, Guardian. Occupation: Armorer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hugh Westbrook, Male Human Fighter 4
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)10 (+0) 16 (+3)16 (+3)
Skills Deception +5, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 42000 sp. 1 Minor magic item.


Social Check DCs


Diggory Remington, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tan shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His chestnut hair is smooth and relatively long. He wears large thick round spectacles.

Personality: He can speak with the recently deceased. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His father raised him in a mountain cabin. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Gifted. Bonds: Criminal record, Nature, Adventurer. Occupation: Painter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Diggory Remington, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)10 (+0) 6 (-2)11 (+0)
Skills Medicine +0, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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