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NPC Generator

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Advanced [show]


Reynard Cornish, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a green broad hat and green clothes. His blonde hair is braided into rings. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is lazy, self-centered, vain, and jealous.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Reynard took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now owns his own business.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to open a new tavern

Ideals: Gifted. Flaws: Antagonistic, Selfish. Bonds: Attractive, Job, Slave. Occupation: Brewer

Voice: Mousy voice

Attributes [hide]

Reynard Cornish, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)14 (+2) 14 (+2)11 (+0)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Aquan, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Godfrey Lindsey, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears baggy blue pantaloons and a red scarf. His white hair is cut short with large spiked bangs in the front. He has several tiny emerald earrings on each ear.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of a Barrister, who enjoyed hunting, Godfrey was taken on many hunting expeditions. After coming to the age of reason, Godfrey took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent father

Ideals: Gifted. Flaws: Impulsive. Bonds: Rich, Nature, Family. Occupation: Stableman

Voice: Pirate accent

Attributes [hide]

Godfrey Lindsey, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)5 (-3) 7 (-2)7 (-2)
Skills History -1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. Bloodstone (20 gp). Banded agate (10 gp).


Social Check DCs


Anselm Yardley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is well dressed, constantly wearing a brown suit, black shirt, and pastel tie. He is an epitome of beauty. He keeps his long auburn hair kept up in a rat tail. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Anselm is depressed about a lot of things. He tends to be a nihilist. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He comes from a rich eastern family. His first spouse was a Shoemaker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has built up a small fortune and can afford his own way.

Motivation: His spouse's relatives view him with great suspicion; and he loathes his own lifestyle

Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Family, Rich. Occupation: Jeweler

Voice: Draws out vowels

Attributes [hide]

Anselm Yardley, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 13 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 7 (-2)15 (+2) 13 (+1)8 (-1)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Terran, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Alexandre Prescott, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a faded coat and loose pants complete with top hat. With bright white hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: He is overprotective of those who hire his services. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in the west to a Ploughman, Alexandre learned a great deal about his mother's area of expertise. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Due to his spouse's obsession with being a Beggar they were divorced and he won custody of their son. He worked as a Ploughman, and he later adopted a second son.

Motivation: To share knowledge with the world; and balancing his hectic life and new ploughman responsibilities is difficult

Ideals: Logical. Bonds: Guardian, Family, Job, Rich. Occupation: Ploughman

Voice: Mousy voice

Attributes [hide]

Alexandre Prescott, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)12 (+1) 11 (+0)13 (+1)
Skills Investigation +3, Performance +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Eyepatch with mock eye of sapphire and moonstone (500 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Tim Kirby, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a grey shirt with thin blue vertical stripes and green pants. His hair is cut close to his head. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with his god.

History: He was born in the south, but his parents moved at a very young age to the north. A gypsy cursed him at a young age, leading to his ugly appearance. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Religious, Immigrant. Occupation: Layabout

Voice: Hollow voice

Attributes [hide]

Tim Kirby, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)16 (+3) 5 (-3)12 (+1)
Skills Animal Handling -1, Investigation +5
Senses Passive Perception 7
Languages Common, Celestial, Auran, Goblin
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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