Gomory Presley, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean black cloak covering his clean studded leather. His red hair is braided into rings. He is baby faced.
Personality: He can speak with the recently deceased. He is able to make almost anything out of random pieces of junk.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's in love; and he has a crush on the local bounty hunter
Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Has a crush. Occupation: Healer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2400 sp.
Godfrey Colton, Male Human [Permalink]
Personal [hide]
Description: He wears a brown cloak and cross-gartered grey stockings, and he perpetually has his rapier ready. He has a small bristly mustache and wavy brown hair. He has gray eyes and a brown hat with a grey feather.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Godfrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Fighting, Artistic. Flaws: Disease. Bonds: Enemies, Adventurer. Occupation: Laborer
Voice: Irish accent
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Trym Southey, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver hair is singed and shortened. He has several tiny aquamarine earrings on each ear.
Personality: Aggressive, abrasive, and angry, Trym embodies much of what other species detest in the Humans. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born a particularly ugly child, much to the horror of his parents. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: Wants to work out more often.
Ideals: Athletic, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Bounty Hunter
Voice: Slurs words
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 8 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 7000 cp. 1 Masterwork Common Ranged Weapon.
Adelard Copeland, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'2" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His left leg appears badly burned and disfigured. His silver hair, when down, is lengthy. He has green eyes and a tan hat with a green feather.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Adelard and his spouse have recently divorced.
Motivation: He is terrified, and will act out of fear; and money/treasure
Flaws: Antagonistic, Fearful, Disease. Bonds: Rich. Occupation: Brewer
Voice: Russian accent
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 7 (-2) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp.
Theodoric Stratford, Male Human [Permalink]
Personal [hide]
Description: He typically wears black cloth garments or leather armor. His brown hair is cut jaggedly and amateurishly. His blue eyes lackadaisically let the world flow into them.
Personality: He is calm most of the time but flees social interaction. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: The child of western immigrants he idolized his mother. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Immigrant, Job. Occupation: Shepherd
Voice: Jittery and nervous
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 50 pp. Chalcedony (20 gp). Aquamarine (800 gp). Jet (70 gp).
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