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NPC Generator

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Advanced [show]


Aldous Snape, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man typically wears a sleeveless long coat of deep black leather and dull yellow iron scale mail and is in decent physical shape. His brown hair has been sun bleached extensively. His eyes are a pleasant hazel.

Personality: He is fixated on the number 66. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Sabotage a competitor; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Flaws: Insane. Bonds: Criminal record, Job. Occupation: Assassin

Voice: Stutters

Attributes [hide]

Aldous Snape, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)18 (+4) 16 (+3)14 (+2)
Skills Insight +5, Investigation +6
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Sylvan, Ignan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1000 sp. 1 Chain shirt. 1 Masterwork studded leather.


Social Check DCs


Heward Watson, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His skin is fair and his fingers are delicate and long. With a patchy golden beard and wild golden hair. His eyes are a pleasant green.

Personality: Prone to second guessing himself, he comes off as nervous. He believes the world needs to unite to get rid of brigands once and for all.

History: He comes from a rich eastern family. Over the years he perfected his riding and shooting skills. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Shy. Bonds: Attractive, Enemies, Rich, Nature. Occupation: Animal Trainer

Voice: Sensual and smooth

Attributes [hide]

Heward Watson, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Guy Trollope, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears violet trousers with grey and white striped suspenders. He wears various colorful collared shirts. His left hand appears badly burned and disfigured. His white hair is kept up in a ponytail inside a broad hat. His fair skin shows little sign of his aristocratic breeding.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the north to a Mercenary, Guy learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Mercenary. He inherited the family business which he has now maintained for 13 years.

Motivation: He is wracked by social anxiety.

Flaws: Racist, Fearful. Bonds: Attractive, Job. Occupation: Mercenary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Guy Trollope, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 9 (-1)9 (-1)
Skills Acrobatics +3, Survival +1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1600 sp.


Social Check DCs


Thomas Tickle, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears dull white sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case, and a wedding ring on his left hand. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Around other people he will do his best to conceal his emotions and appear jolly.

History: Gifted from a young age, Thomas studied abroad. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He inherited the family business which he has now maintained for 8 years.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Gifted. Flaws: Cynical, Shy. Bonds: In love, Debt. Occupation: Brewer

Voice: Italian accent

Attributes [hide]

Thomas Tickle, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)10 (+0) 13 (+1)15 (+2)
Skills Religion +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 18000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Wymar Wellington, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, black cloak. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: His tongue was cut out and he uses sign language. He is afraid of women and trembles around them

History: He was born in the north, but his parents moved at a very young age to the south. His mother had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Expand his business; and he is unsatisfied with his job

Flaws: Disease, Shy. Bonds: Attractive, Immigrant, Rich, Job. Occupation: Banker

Voice: Cold and demanding tone

Attributes [hide]

Wymar Wellington, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)11 (+0) 12 (+1)17 (+3)
Skills Performance +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 60 pp.


Social Check DCs

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