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NPC Generator

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Advanced [show]


Robert Acton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears bulky yellow painted plate armor, and is pretty ugly. He has dyed his greying brown hair a little too much giving a sharp brown color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a Apothecary first and foremost. He believes firmly that knowledge should be universal. He pushes his goals aggressively. He is also a coward if confronted.

History: He got into the Apothecary business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Flaws: Ugly, Insane, Fearful. Bonds: Job, Religious. Occupation: Apothecary

Voice: Slurs words

Attributes [hide]

Robert Acton, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)7 (-2) 12 (+1)15 (+2)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp.


Social Check DCs


Miles Marlee, Male Human [Permalink]

Personal [hide]

Description: This southern man does not wear sleeves and tends to eschew shirts when he can avoid it. His clothes are grease stained in places. His white hair is lengthy. His eyes are hazel and beady.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Miles was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to travel the world and help people.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Poor, Immigrant. Occupation: Herbalist

Voice: Posh accent

Attributes [hide]

Miles Marlee, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)9 (-1) 15 (+2)17 (+3)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Chrysoprase (70 gp). Peridot (70 gp). Freshwater pearl (13 gp). 1 Superior lock. 1 Masterwork Artisan’s tools.


Social Check DCs


Dustin Dudley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a top hat to cover his moderate length brown hair. His eyes are amber.

Personality: He is witty, but his monotone delivery comes off as unnerving He enjoys reading and quiet.

History: He was born the only child of a wealthy merchant. His homeland was ravaged by war and he spent much of his life rebuilding it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Retire the richest man in the north; and he doesn't get along with people that don't share his tastes

Ideals: Joker, Logical, Entrepeneur. Flaws: PTSD. Bonds: Attractive. Occupation: Detective

Voice: Dutch accent

Attributes [hide]

Dustin Dudley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)11 (+0) 16 (+3)14 (+2)
Skills Nature +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Hunter Rodney, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He has a hunchback. He has a small bristly mustache and wavy chestnut hair. He wears an eyepatch.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born on a small isolated farm. His psionic abilities were realized during a raid on his village. He now spends his time doing works of charity.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Job, Nature. Occupation: Glassblower

Voice: High pitched, excited

Attributes [hide]

Hunter Rodney, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 12 (+1)15 (+2) 8 (-1)13 (+1)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Giant, Infernal
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3

Possessions: 8000 cp. Onyx (40 gp).


Social Check DCs


Tim Carlton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair, when down, is lengthy. His eyes are blue and he is always smoking a pipe.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Tim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and to get a good night's sleep

Ideals: Athletic, Justice, Entrepeneur. Flaws: Hedonist. Occupation: Fisher

Voice: Uses lots of figures of speech

Attributes [hide]

Tim Carlton, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 13 (+1)13 (+1) 16 (+3)14 (+2)
Skills History +3, Religion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4

Possessions: 300 gp. 1 Superior lock. 1 Spyglass. 1 Hourglass. 1 Simple lock.


Social Check DCs

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