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NPC Generator

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Advanced [show]


Alexandre Gladstone, Male Human [Permalink]

Personal [hide]

Description: This eastern man is wearing a long, tan, dusty cloak. His clothes are grease stained in places. He sports a flattop hair cut. His skin is flawless and his brown eyes scan people very quickly.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He got into the Roofer business at a young age. Alexandre was born on a far eastern forest where he grew up under the tutelage of his father, an expert Roofer. He ran away from his former home and has been making his living as a Roofer for the past few years.

Motivation: Wants to open a new tavern; and balancing his hectic life and new roofer responsibilities is difficult

Ideals: Gifted. Flaws: Mundane. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Roofer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Alexandre Gladstone, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)7 (-2) 15 (+2)12 (+1)
Skills Medicine +4, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Reynard Clinton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His red hair is drawn into a tight pony tail with a butterfly scrunchie. His ears are large.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He works hard and plays hard.

History: He was born to loving parents in a slum to the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Retire the richest man in the south.

Ideals: Justice, Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Bellfounder

Voice: Uses lots of figures of speech

Attributes [hide]

Reynard Clinton, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)13 (+1) 11 (+0)14 (+2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1500 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Hugh Tinley, Male Human [Permalink]

Personal [hide]

Description: A 5'9" eastern man, he wears long strands of emerald and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His moppish golden hair is in a traditional bowl cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is lazy, self-centered, vain, and jealous.

History: Born to a pair of adventurers, Hugh grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic. Flaws: Selfish. Bonds: Rich, Attractive, Adventurer. Occupation: Bather

Voice: Scottish accent

Attributes [hide]

Hugh Tinley, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)10 (+0) 14 (+2)12 (+1)
Skills Acrobatics +1, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Simon Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has auburn hair. He is very pretty but has cold, dead eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: When he was but 8 years old his parents immigrated from the east. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Simon took refuge in the old dungeon and found the beat up shortbow and armor he uses now. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Doesn't want to be a Sellsword and was forced into it by his family; and an old rival family wants him found

Flaws: Greedy. Bonds: Rich, Attractive, Family, Immigrant, Nature. Occupation: Sellsword

Voice: Slow speaker

Attributes [hide]

Simon Bradshaw, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)12 (+1) 15 (+2)15 (+2)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 19000 cp. Emerald (800 gp). White pearl (160 gp). Sardonyx (70 gp). Aquamarine (500 gp).


Social Check DCs


Norman Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with blue highlights, and long tan pants that bunch up around his shoes. He carries with him a set of rapiers, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His tied-back hair is black. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. As long as the job gets done he does not care how it got done.

History: Norman hails from a village terrorized by illithids. In his 15th year, his parents were killed by a illithids raid, leaving Norman alone in the world. After a stint in an orphanage, he was adopted. Since then, he has sought to make the best of life.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Optimist, Professionalism. Flaws: Insane. Bonds: Attractive, Enemies. Occupation: Gardener

Voice: Stutters

Attributes [hide]

Norman Westcott, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)10 (+0) 8 (-1)13 (+1)
Skills Insight +1, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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