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NPC Generator

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Advanced [show]


Everard Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This northern man likes to wear brown tank tops with green pants. His clothes are grease stained in places. He has a long white beard with little hanging trinkets. His green eyes dart from person to person to random spaces in the air.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family He took every job he could get his hands on, but the opportunities for Humans in the north were limited. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption.

Ideals: Justice. Flaws: Shy. Bonds: Poor, Immigrant, Criminal record. Occupation: Miller

Voice: Strong lisp

Attributes [hide]

Everard Tewksbury, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)14 (+2) 8 (-1)8 (-1)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Sylvan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1 Everburning torch. 3 Smokesticks.


Social Check DCs


Gerald Denholm, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He wears rags and sports a simple walking cane, and his gloved hand is found clutching a club. His auburn hair is singed and shortened. His amber eyes peer out from beneath his small grey hat.

Personality: He is happy with his job as a Mercenary. He turns his eye from what people do, preferring to live and let live. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. In his 18th year, his parents were killed by a giants raid, leaving Gerald alone in the world. After a stint in an orphanage, he was adopted. He has set out to sabotage the competition.

Motivation: Expand his business; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Religious, Enemies. Occupation: Mercenary

Voice: Thin and wheezing

Attributes [hide]

Gerald Denholm, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)13 (+1) 6 (-2)8 (-1)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Miles Hackney, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an entirely brown suit with blue socks and a vest with buckled shoes, he is not a threatening figure. His chestnut hair is knotted and matted. His green unseeing eyes seem to look past you.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is an amazing painter.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fletcher arts, while his father instructed him in etiquette, music and courtly manner. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Spy; and he's attracted to the pc

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Rich, Has a crush. Occupation: Fletcher

Voice: Scratchy, weak

Attributes [hide]

Miles Hackney, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)15 (+2) 9 (-1)18 (+4)
Skills Arcana +4, Stealth +4
Senses Passive Perception 9
Languages Common, Ignan, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 3100 sp.


Social Check DCs


Gerard Staurheim, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a tan armored body suit, with a simple violet line shooting up and back down. He keeps his blonde hair in a pixie cut. His violet eyes have a joyful gleam in them most of the time.

Personality: Cocky and sure of himself, he believes he is the best Servant born in the past three hundred years. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised by priests from a young age. He worked as a nervous Servant and found it very stressful. He has set out to sabotage the competition.

Motivation: To be a Barkeep again; and sabotage a competitor

Flaws: Ugly. Bonds: Job, Religious, Mentor. Occupation: Servant

Voice: Low and grunting

Attributes [hide]

Gerard Staurheim, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)13 (+1) 11 (+0)5 (-3)
Skills Perception +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 17000 cp.


Social Check DCs


Godfrey Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He wears a colorful flower in his auburn hair. His half smiles and green eyes are beguiling and draw you in.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a logical person and will generally grow upset if things defy logic and science.

History: Godfrey lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school to support his sick father, and resented it. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To share knowledge with the world; and an old rival family wants him found

Ideals: Joker, Logical. Bonds: Attractive, Poor, Family. Occupation: Sage

Voice: Soft and mumbly

Attributes [hide]

Godfrey Radcliffe, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)16 (+3) 14 (+2)15 (+2)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Auran, Undercommon, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. Chrysoberyl (50 gp). Red spinel (50 gp). Chalcedony (50 gp).


Social Check DCs

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