Conrad Hamilton, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male dresses well, wearing green shirts, loose pants, and blazers most of the time. He is tall, broad shouldered and powerfully built. He has a very tight haircut. His brown eyes peer out from beneath his top green hat.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Animals are drawn to him, and he is able to talk to them.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was granted psionic powers by his dying sister.
Motivation: Wants to work out more often; and he has a rivalry with the church that dominates his actions
Ideals: Athletic, Gifted. Bonds: Attractive, Religious, Mentor. Occupation: Ploughman
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. Emerald (500 gp). Zircon (60 gp). Sardonyx (60 gp). Blue quartz (8 gp). 1 Minor magic item.
Adelard Cooper, Male Human [Permalink]
Personal [hide]
Description: Standing 5'9", this man wears tattered old clothes. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: The child of a Fisher, who enjoyed hunting, Adelard was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Mortician and was forced into it by his family; and regain custody of his daughter
Flaws: Ugly, Antagonistic. Bonds: Family, Nature, Immigrant. Occupation: Mortician
Voice: Whispers
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 900 sp.
John Mitchell, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and he perpetually has his shortspear ready. He has done his best to style his brown hair to look like a famous performer. His eyes are a pleasant hazel.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Energy wise he seems alert and responsive.
History: Born in a small village he learned the ways of the warrior from his father. He has had some formal singing training, and achieved minor success. He now mingles about in high society.
Motivation: To get a good night's sleep; and money/treasure
Ideals: Fighting, Professionalism, Artistic. Flaws: Depressed, Insomniac. Bonds: Rich. Occupation: Interpreter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +3
Possessions: 10 pp. Moonstone (20 gp). Citrine (20 gp). 1 Minor magic item.
Conrad Sutton, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fine chain shirt which he covers with black colored cloaks and clothing. He wears his red hair up. He has a tattooed face.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He enjoys reading and quiet.
History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult.
Ideals: Logical. Flaws: Emotional, Ugly. Bonds: Job. Occupation: Mercenary
Voice: Australian accent
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Hubert Budd, Male Human [Permalink]
Personal [hide]
Description: This malnourished man typically wears violet cloth garments or leather armor. His hair is brown and very short. He tend to wears goggles to shield his eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with a lost civilization.
History: Born in a small village he learned the ways of the warrior from his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.
Motivation: To reunite with his absent father.
Ideals: Fighting. Bonds: Poor, Family, Adventurer, Job. Occupation: Sailor
Voice: Strong lisp
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 7 (-2) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Goblin, Infernal, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 38000 sp.
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