Raymond Hadlee, Male Human [Permalink]
Personal [hide]
Description: He wears a pastel shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them, and carries nunchakus. His hair is always cut to a buzz. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was raised in a plains tribe. There was a wharf not far from home where he often wandered off to fish. He used his abilities to travel the world and help people.
Motivation: His relatives are trying to arrange a marriage; and he's repulsed by the pc
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Animal Trainer
Voice: Slow speaker
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 1 Minor magic item.
Wymar Walpole, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is portly but not overly obese. He has a long blonde beard with little hanging trinkets. His brown eyes peer out from beneath his wide-brimmed black hat.
Personality: He acts crazy and hedonistic. He believes the world needs to unite to get rid of goblins once and for all.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Jeweler arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He got away from his former life and has fallen to alcoholism.
Motivation: Retire the richest man in the north; and a deep hatred of goblins
Ideals: Entrepeneur. Flaws: Hedonist, Addict. Bonds: Enemies, Rich. Occupation: Jeweler
Voice: Nasally tone
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 6 (-2) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 800 sp.
Godfrey Quinton, Male Human [Permalink]
Personal [hide]
Description: He wears a green tunic with white highlights, and long violet pants that bunch up around his shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His red hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.
Personality: He speaks before he thinks and is too direct. He is able to make almost anything out of random pieces of junk.
History: Godfrey was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Wants a kiss; and he has a crush on the local soapmaker
Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Job, Family, Has a crush. Occupation: Dyer
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 1500 sp. Sardonyx (30 gp). Citrine (30 gp). Deep green spinel (80 gp).
Henry Branson, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. His moppish chestnut hair is in a traditional bowl cut. His gray eyes dart from person to person to random spaces in the air.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Farmer, but he was a colossal failure. He used his abilities to travel the world and help people.
Motivation: Expand his business; and money/treasure
Ideals: Philantrophist. Bonds: Rich, Job. Occupation: Fletcher
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Aquan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 60 pp. 1 Minor magic item.
Kody Shelley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He is generally shirtless and showing off his tattooed chest. His chestnut hair is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He is irascible and easily irritated. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was raised by priests from a young age. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the north, certain he would find work there.
Motivation: He's repulsed by the PC; and his religion dominates his actions
Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Religious, Mentor. Occupation: Unemployed
Voice: Aggressive tone
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 7000 cp.
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