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NPC Generator

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Advanced [show]


Rolf Bristol, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a long, brown, dusty cloak. He has no hair. His eyes are gray.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a great chef.

History: Rolf was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Marry his brother to traveling adventurers; and regain custody of his daughter

Ideals: Gifted. Flaws: Ugly, Selfish, Secretive. Bonds: Poor, Family. Occupation: Mortician

Voice: American accent

Attributes [hide]

Rolf Bristol, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)7 (-2) 12 (+1)12 (+1)
Skills Nature +0, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 50 pp. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Theodoric Cornish, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft green waves gently in the breeze. His long blonde hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aggressive, abrasive, and angry, Theodoric embodies much of what other species detest in the Humans. He misses his home and complains about the freezing weather, even in summer.

History: The child of northern immigrants he idolized his father. His father had invested heavily in several trade routes and wanted him to inherit them. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC; and money/treasure

Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant, Religious. Occupation: Miller

Voice: Old thin voice

Attributes [hide]

Theodoric Cornish, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 11 (+0)15 (+2)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Raymond Dayton, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His brown hair is slicked back into a classic pompadour. He has hazel eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is frequently practicing swordplay.

History: Born in the west to a Servant, Raymond learned a great deal about his father's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and to be a navigator again

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Military, Job, Attractive. Occupation: Servant

Voice: Gruff and masculine

Attributes [hide]

Raymond Dayton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)11 (+0) 13 (+1)17 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Miles Gladstone, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and likes to wear darkened spectacles and heavy clothing, no matter the weather. His auburn hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Artistic. Flaws: Ugly, Insane, Shy. Occupation: Farmer

Voice: American accent

Attributes [hide]

Miles Gladstone, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 40 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 18 (+4)9 (-1) 13 (+1)15 (+2)
Skills Investigation +1, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 10000 cp.


Social Check DCs


Hunter Barclay, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of daggers, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has wavy black hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is witty, but his monotone delivery comes off as unnerving He is frequently practicing swordplay.

History: When he was but 6 years old his parents immigrated from the south. His mother was a soldier and died while he was still young. Hunter was left his mother's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and expand his business

Ideals: Fighting, Joker. Bonds: Attractive, Military, Immigrant. Occupation: Shoemaker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hunter Barclay, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)9 (-1) 11 (+0)11 (+0)
Skills Intimidation +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Bloodstone (50 gp). Hematite (7 gp). Eye agate (7 gp).


Social Check DCs

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