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NPC Generator

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Advanced [show]


Hunter Barlow, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'0" and dresses in collared shirts and wears a proper scarf over his head. He has golden hair. His eyes are violet and beady.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is afraid of women and trembles around them

History: He was born on a small isolated farm. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: To share knowledge with the world; and a need for knowledge about a nearby landmark

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Nature, Adventurer. Occupation: Sellsword

Voice: growls and snarls, animalistic

Attributes [hide]

Hunter Barlow, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)10 (+0) 12 (+1)17 (+3)
Skills History +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Robert Barney, Male Human [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with green lining and desert motifs. He has a penchant for wearing a ring with an oversized jet on his right hand. His silver hair is knotted and matted. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Gifted from a young age, Robert studied abroad. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Gifted, Fighting. Flaws: Shy, Impulsive. Bonds: Rich. Occupation: Healer

Voice: Speaks like tongue is numb

Attributes [hide]

Robert Barney, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)14 (+2) 13 (+1)10 (+0)
Skills Intimidation +2, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gomory Beitz, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He is generally well dressed albeit a few years behind the times. His red hair is lengthy and is close to two feet long. His blue eyes peer out from beneath his top tan hat.

Personality: He snorts whenever he laughs or is feeling confident. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Gomory was born with his mother's beautiful face. Over the years he perfected his riding and shooting skills. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to prove his worth to the world

Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Nature, Criminal record. Occupation: Butcher

Voice: Cold and demanding tone

Attributes [hide]

Gomory Beitz, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)11 (+0) 14 (+2)15 (+2)
Skills Medicine +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Trey Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a penchant for wearing a ring with an oversized amber on his left hand. He has shaved his head bald. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He is searching for what he claims is his rightful reward.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Has a crush, Adventurer. Occupation: Courier

Voice: Squeaky

Attributes [hide]

Trey Mitchell, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)13 (+1) 9 (-1)16 (+3)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Raymond Gresham, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a long, green, dusty cloak. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a Bricklayer, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his dancing dream.

Motivation: Expand his business; and balancing his hectic life and new sage responsibilities is difficult

Ideals: Justice, Artistic. Bonds: Attractive, Poor, Job. Occupation: Sage

Voice: Uses lots of figures of speech

Attributes [hide]

Raymond Gresham, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)10 (+0) 14 (+2)8 (-1)
Skills History +2, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 10 pp.


Social Check DCs

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