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NPC Generator

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Advanced [show]


Hugh Brandon, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright tan suits and hats. He is physically well-built. His hair is brown, silky, and of moderate length. His face is covered beneath a completely black helmet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: A deep hatred of dire rats; and his relatives are trying to arrange a marriage

Flaws: Antagonistic. Bonds: Attractive, Job, Family, Enemies. Occupation: Bricklayer

Voice: Loud with bravado

Attributes [hide]

Hugh Brandon, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Trym Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He is typically in his Junk Dealer uniform, and his gloved hand is found clutching a warhammer. He sports a flattop hair cut. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is almost excessively polite to everyone, even when angry. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to loving parents in a slum to the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Junk Dealer. He then took over the family business and is one of the better Junk Dealer for hire.

Motivation: He's repulsed by the PC; and expand his business

Flaws: Shy, Antagonistic. Bonds: Job, Attractive, Poor. Occupation: Junk Dealer

Voice: German accent

Attributes [hide]

Trym Pinkerton, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)13 (+1) 12 (+1)11 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Trey Conway, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a violet shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them, and a wedding ring on his right hand. His red hair is cut short. He is baby faced.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is lazy, self-centered, vain, and jealous.

History: He got into the Priest business at a young age. A gifted student he started as a Apothecary, but he got bored and became a Priest. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and wishes to resurrect an old love

Ideals: Philantrophist. Flaws: Antagonistic, Selfish. Bonds: In love, Job. Occupation: Priest

Voice: Squeaky

Attributes [hide]

Trey Conway, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)5 (-3) 4 (-3)8 (-1)
Skills Animal Handling -1, Performance +1
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 50 pp.


Social Check DCs


Charles Bradley, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of aquamarine and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of rapiers, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has black hair. His gray eyes lackadaisically let the world flow into them.

Personality: Aggressive, abrasive, and angry, Charles embodies much of what other species detest in the Humans. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born on a small isolated farm. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Adventurer, Nature. Occupation: Armorer

Voice: Italian accent

Attributes [hide]

Charles Bradley, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)11 (+0) 11 (+0)12 (+1)
Skills Acrobatics +5, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +2

Possessions: 800 sp.


Social Check DCs


Peter Mori, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his hammer. His golden hair is cut short with large spiked bangs in the front. His eyes are likewise green. His teeth are white and perfect.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Gifted from a young age, Peter studied abroad. After coming to the age of reason, Peter took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying brother.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Joker, Artistic, Gifted. Bonds: Attractive. Occupation: Herbalist

Voice: Low range voice

Attributes [hide]

Peter Mori, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 12 (+1)16 (+3) 14 (+2)13 (+1)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 12
Languages Common, Ignan, Giant, Auran
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3100 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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