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NPC Generator

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Advanced [show]


Tim Langdon, Male Human [Permalink]

Personal [hide]

Description: He wears white painted combat armor at almost all times. His hair is white and curly. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is frequently practicing swordplay.

History: Tim was born in the south. At a young age he loved to build and create. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army; and doesn't want to be a miller and was forced into it by his family

Ideals: Persistence. Flaws: Ugly, Secretive. Bonds: Military. Occupation: Miller

Voice: Shortens vowels

Attributes [hide]

Tim Langdon, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)9 (-1) 9 (-1)14 (+2)
Skills Intimidation +4, Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 11000 cp. 1 Breastplate. 1 Masterwork Light wooden shield. 1 Masterwork studded leather.


Social Check DCs


Solomon Gracey, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears dark leathers with embroidery. His white hair is matted, messy, and big. This gray eyed easterner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with a lost civilization.

History: His father raised him in a mountain cabin. Through the years after Solomon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Solomon's mother didn't care for him much, and the feeling was mutual. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Nature. Occupation: Junk Dealer

Voice: growls and snarls, animalistic

Attributes [hide]

Solomon Gracey, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)14 (+2) 6 (-2)8 (-1)
Skills Animal Handling +0, Medicine +0
Senses Passive Perception 8
Languages Common, Orc, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 17000 sp. 1 Silk rope. 1 Good lock. 1 Masterwork Musical instrument.


Social Check DCs


Shane Clare, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He dresses in collared shirts and wears a proper scarf over his head. His golden hair is smooth and relatively long. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Flattery will make him almost putty in your hands.

History: A powerful slaver made him what he is. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and he doesn't get along with people that don't share his tastes

Ideals: Optimist. Flaws: Selfish. Bonds: Attractive, Mentor, Immigrant. Occupation: Gardener

Voice: Aggressive tone

Attributes [hide]

Shane Clare, Male Human Fighter 5
Medium (6'5") Human, Lawful Evil (CR 5)
Armor Class 8
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)11 (+0) 10 (+0)8 (-1)
Skills Insight +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Jacobs, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He usually wears his blue robe and has his longbow always slung over his shoulder. His red hair is long and unkept. He tend to wears goggles to shield his eyes.

Personality: He is a Courier first and foremost. He believes firmly that knowledge should be universal. He can't help but pocket interesting objects he comes across

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an apprentice working in his father's forge. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly. Bonds: Poor, Job, Criminal record, Religious. Occupation: Courier

Voice: Squeaky

Attributes [hide]

Robert Jacobs, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)11 (+0) 8 (-1)15 (+2)
Skills Animal Handling +1, Deception +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1100 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gilbert Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a feathered hat to hide his balding. His ears are large.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly. Occupation: Miller

Voice: Laughs frequently while speaking

Attributes [hide]

Gilbert Cholmondeley, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)11 (+0) 13 (+1)7 (-2)
Skills Arcana +2, Athletics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 300 gp.


Social Check DCs

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