Nicholas Kelsey, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fancy black suit. With a patchy white beard and wild white hair. This violet eyed easterner is not easily forgotten.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Apothecary mother left him crippled. He hasn't been sleeping well lately.
Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted, Fighting. Flaws: Disease, Insomniac. Bonds: Attractive, Enemies. Occupation: Junk Dealer
Voice: Timid voice
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 400 gp. Large well-done wool tapestry (500 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp).
Conrad Walpole, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a lot of dark rich colors, with gold accents. His brown hair is smooth and relatively long. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He can speak with the recently deceased. He is lazy and tries to find solutions quickly.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.
Motivation: Wants to work out more often; and money/treasure
Ideals: Athletic, Gifted. Flaws: Lazy. Bonds: Attractive, Rich. Occupation: Masseuse
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 30 pp. 1 Chain shirt.
Odo Rowley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears tattered old clothes. His silver hair is long and unkept. He has gleaming, smiling gray eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is afraid of women and trembles around them
History: The child of western immigrants he idolized his mother. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better world.
Motivation: To protect his home; and to reunite with his old friends
Flaws: Ugly, Shy. Bonds: Immigrant, Adventurer, Guardian. Occupation: Roofer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. Alexandrite (600 gp). Jet (60 gp). Smoky quartz (80 gp). Banded agate (8 gp).
Randal Trowbridge, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His silver hair is kept up in a ponytail inside a small hat. He wears an eyepatch.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born at the edge of vast desert. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Shy. Bonds: Poor, Religious, Nature. Occupation: Engraver
Voice: Soothing and warm
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 30 pp.
Adelard Shirley, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His white hair is knotted and matted. He has green eyes.
Personality: He is a Detective first and foremost. He believes firmly that knowledge should be universal. He can't help but pocket interesting objects he comes across
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: He is greedy; and someone believes him a fraud
Flaws: Antagonistic. Bonds: Rich, Job, Criminal record, Enemies. Occupation: Detective
Voice: Indian accent
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 5 (-3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp.
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