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NPC Generator

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Advanced [show]


Odo Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears suspenders and brown workpants. His shirt is yellow, and he wears a heavy brown leather apron most of the time. His golden hair is long and unkept. He is baby faced.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A powerful wizard made him what he is. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Mentor. Occupation: Blacksmith

Voice: Prounounces S like Z

Attributes [hide]

Odo Tewksbury, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)13 (+1) 12 (+1)6 (-2)
Skills Athletics +4, Insight +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. White pearl (120 gp).


Social Check DCs


Simon Benson, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a perfectly clean shirt and pair of pants. He has a very tight haircut. His violet eyes dart from person to person to random spaces in the air.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the east, but his parents moved at a very young age to the west. His first spouse was a Scribe, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and find a way to reverse the transformation of his brother

Ideals: Optimist, Entrepeneur. Bonds: Attractive, Poor, Immigrant, Family. Occupation: Shepherd

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Simon Benson, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 7000 cp.


Social Check DCs


Nicholas Clifton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue pants and tee shirts. He has a slight overbite and is overall scrawny. He keeps his black hair in a pixie cut. He has a tattooed face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Nicholas enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He then took over the family business and is one of the better Animal Trainer for hire.

Motivation: To get a good night's sleep; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Hedonist, Insomniac. Bonds: Immigrant, Job. Occupation: Animal Trainer

Voice: Smooth and feminine

Attributes [hide]

Nicholas Clifton, Male Human Fighter 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)8 (-1) 18 (+4)11 (+0)
Skills Investigation +1, Performance +2
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 18000 sp. Jasper (50 gp). Blue star sapphire (1000 gp). Coral (120 gp). 1 Banded mail. 1 Chain shirt. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Peter Barney, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a tan and pastel robe with the hood down. His hair is short and blonde. He wears large thick round spectacles.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a habit of throwing himself into exceedingly dangerous situations.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has never given up on his dancing dream.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to prove his worth to the world

Ideals: Gifted, Artistic. Flaws: Shy, Impulsive. Bonds: Enemies. Occupation: Adventurer

Voice: Low rumbling, strings words together

Attributes [hide]

Peter Barney, Male Human Fighter 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 5 (-3)14 (+2) 11 (+0)14 (+2)
Skills Arcana +4, Performance +4
Senses Passive Perception 10
Languages Common, Goblin, Halfling
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 5000 cp. Golden pearl (80 gp). 1 Minor magic item.


Social Check DCs


Guy Denholm, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in earthy colors with a white and yellow handkerchief worn on his left side and is in decent physical shape. With bright blonde hair and a scraggly beard. He has several tiny sapphire earrings on each ear.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He got into the Cartwright business at a young age. A freak accident while working with his Unemployed mother left him crippled. He became a Cartwright soon after.

Motivation: Retire the richest man in the south; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Entrepeneur. Flaws: Sensitive, Disease. Bonds: Rich, Job. Occupation: Cartwright

Voice: Booming voice

Attributes [hide]

Guy Denholm, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 9 (-1)13 (+1)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1100 sp.


Social Check DCs

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